SyncDoors
SyncDoors
More lightweight than IntelliDoors, yet more configurable than Doors Open Doors --
and best of all, it's up to date!
To install, simply drop it into your plugins folder. Run the server and a configuration file will automatically be generated for you. The plugin can be configured either in-game or from the config file.
Current Features
Quite simply, SyncDoors just synchronises double doors. When one side is opened or closed, the other side will be changed to match its state.
SyncDoors can synchronise:
- Wooden Doors opened by a player
- Wooden and Iron Doors opened by a redstone component
Planned Features
- Disable specific components from opening or closing doors.
Commands
Command | Description | Usage | Permission | Permission Default |
---|---|---|---|---|
syncdoors check | Checks what will activate SyncDoors | syncdoors check | syncdoors.check | Everybody |
syncdoors toggle syncdoors toggle <option> | Toggles the entire plugin Toggles what will activate SyncDoors | syncdoors toggle syncdoors toggle redstone | syncdoors.toggle | Operators |
syncdoors reload | Reloads the configuration file | syncdoors reload | syncdoors.reload | Operators |
Configuration
Metrics
As of version 1.1.0, SyncDoors uses MCStats for statistics tracking. To disable this, edit plugins/PluginMetrics/config.yml and set opt-out to true.
Changelog
- 1.1.0
- - Support for new redstone components added in 1.5
- - Support for selecting which redstone components should add synchronisation
- - Added MCStats tracking
- 1.0.0
- - Initial release
Still works with minecraft 1.10 but only for oak and iron, aka the original doors. Are there any plans to update this?
Works wonderfully But I get a (harmless though) exception on server start. Here is the stacktrace
@NJackman96
Yes it does! Just doesn't work with the new MC doors. Works with the oak one. Going to try and change that if possible.
Works on Spigot 1.8.3
I noticed a really distinct error with syncdoors and nocheatplus. I haven't had the issue since I uninstalled the syncdoors, so I know it was definatly a conflict with these two. When setting up double doors there are no issues. So everything appeard to be work perfectly, however if my players would set up a single door, they would get a interact with block out of sight, and it would essentially hold the doors open. forever. the only way we could "Workaround" the error was to double tap the right click Super fast. it would still cause the error, but somehow the click would register and close the door. If anyone else has had this issue or they can recreate it, awesome. Otherwise it's just me and not really something to worry about. I didn't submit a ticket, because I wanted to know if anyone has had an issue or if they can recreate the issue. I will resintall the plugin and get the log info as best as I can and put it in a pastebin or something if it's needed. otherwise, great plugin. it worked wonderful, I think it's just me.
Nice plugin!
Could you please make it so that this plugin completely replicates the functionality of Bam's Doubledoor ( http://www.minecraftforum.net/topic/818831- ) ? That's be crazy awesome without using client side modifications :)
@Woodani
Seems to work fine for me, barring the new redstone components, since those have to be added manually. Can you add more details?
I'll add the new components today.
@Woodani
I'll look into it tomorrow. :)
This doesn't seam to work at all in 1.5.1
Thanks for this! I'll give it a try.