
Version: 1.05
CB: 1.4.6 R0.1
Description
Pretty much everyone ran into it in the past: You made a nice river, accidentally placed a dirt block on the sides, and removed it again. There it is...an ugly water stream. Sometimes forming hundreds at a time, it takes ages to fix them. With this plugin running, this will never happen. Annoying water streams belong to the past! :)
You can also do the same for lava streams, but you do need to enable it in the config.yml. (since this introduces infinite lava streams, could be a bad idea on your server)
Important: It prevents the FORMATION of these streams, it provides no commands to remove streams already existing. However, removing them does become easier.
Configuration
You can set 'allowLava' in the config.yml to true to allow the (infinite) lava stream fixer.
Download links and other links
Facts
- Date created
- Oct 15, 2011
- Categories
- Last update
- Dec 24, 2012
- Development stage
- Release
- License
- GNU General Public License version 2 (GPLv2)
- Curse link
- Stream Remover
- Downloads
- 1,740
- Recent files
- Reply
- #23
Wedhro Dec 29, 2012 at 09:58 UTC - 0 likesThank you so much for this plugin, now water's physics sucks a little less!
- Reply
- #22
bergerkiller Dec 24, 2012 at 23:23 UTC - 0 likesUpdated it so that it no longer needs BKCommonLib. It only uses Bukkit methods, so I doubt it will ever break, but nevertheless, a maintainer will be set to replace me here. Maybe he can add new features, who knows? :)
- Reply
- #21
bergerkiller Dec 05, 2012 at 18:05 UTC - 0 likes@CaptainJohnnyBlu: Go I think it is. Didn't spot any errors...so far. Official v1.4.5 R0.2 release can be found in the development build, I will upload that anyhow. (tested, it is working)
- Reply
- #20
CaptainJohnnyBlu Nov 15, 2012 at 19:39 UTC - 0 likes@bergerkiller: Go
Is the plugin compatible with the latest 1.4 releases?
JohnnyBlu of Isaiki
- Reply
- #19
bergerkiller Oct 09, 2012 at 09:06 UTC - 0 likes@Joymo: Go @bigscary: Go So it stopped working in 1.3.2 R1.0? Been a while since I fully tested it again, so if it stopped working, tell me.
EDIT
Tested it, but it's still working as expected...
- Reply
- #18
bigscary Sep 28, 2012 at 20:39 UTC - 0 likesHave you tried hooking into block break and trying to actually fill the new space with a water source block when an adjacent water source block is touching at least two other water source blocks? You could add the additional constraint that it has to be at sea level or below to be on the safe side.
I think the current result is very odd, and maybe even worse/more unnatural than a stream of water - a wall of water?
- Reply
- #17
Joymo Sep 24, 2012 at 15:50 UTC - 0 likesI tested it with the lib that was latest at that point. To be sure, I also tested it now with the BK lib from 17 hours ago, I can still easily create Streams placing some dirts at water edge and removing the dirt again.
Note that //fixwater fixes the water perfectly fine.
- Reply
- #16
exeakaexe Sep 23, 2012 at 20:39 UTC - 0 likes@Joymo: Go
have you first dropped this .jar file in your plugins folder ? do this then start and stop your server. now put the streamremover .jar in your plugins folder and start the server.
make sure you really have the streamremover .jar file in your plugins folder and not the raw downloaded archive which you first need to unzip. hope i could help. works fine for me
- Reply
- #15
Joymo Sep 22, 2012 at 20:47 UTC - 0 likesLoads fine, but tested some dirt blocks in river edge, removed them, and the freaky streams are created and don't disappear :/
- Reply
- #14
exeakaexe Sep 22, 2012 at 19:44 UTC - 0 likesI don't even know what happened. There were some strange things going on my server and since it was broken (even though it was just broken for me, can't say that for sure) I thought nothing would happen to this plugin but by checking all the plugins updated recently I found it and its working fine this time :D