Milestones
- 8 milestones found
| Name | Description | Release date |
|---|---|---|
| Name | Description | Release date |
| Chunk Generator [COMPLETE!] | This milestone was completed when the base terrain was added and fine details were ready to be added. |
Oct 30, 2012 |
| Underground Details [COMPLETE!] | This milestone was completed when all underground details, such as caves, ores, and sediment deposits were completed. |
Nov 04, 2012 |
| Surface Details [COMPLETE!] | This milestone was completed when all non-biome-specific details on the surface were complete such as topsoil, lakes, cliffs, and rivers. |
Nov 19, 2012 |
| Survival Support [COMPLETE!] | This milestone will be met when all components required for survival are in the world generator. |
Dec 31, 2012 |
| Configuration Support | This milestone will be met when the main features of the terrain are customizable via an external configuration file. |
Apr 21, 2013 |
| Structures Framework | This milestone will be met when the code is ready to implement randomly generated structures like the vanilla structures, and plugin custom structures. |
May 19, 2013 |
| Official Release! | This milestone will be met when we reach a stable 1.0 release with all intended features, most of the intended structures, and optimization. |
May 31, 2013 |
| Nether Generator | Might attempt a nether generator to go with the overworld generator |
Jan 01, 9001 |
- 8 milestones found