[PowerEggs]
Make your eggs more powerful!
Version: 0.1.0
Features
- Throwing eggs!
Usage
First, you need to install PowerNBT plugin version 0.4 or later
Then, edit your egg:
- poweregg.teleport = true - egg will teleport you
- poweregg.teleport = [X,Y,Z] byte - egg will teleport you to the relative coordinates
- poweregg.infinite = true - endless supply of eggs
- poweregg.explosion = X float - create explosion
- poweregg.permission = "your.permission" - create your own permission to use this egg
- poweregg.spawn = list of entities
after throwing, a random entity will be spawned
- poweregg.spawn[i].Type = "type of entity"
- poweregg.spawn[i].Properties = compound. Entity properties, that will be applied for it
- poweregg.tree = "Tree type". Create new tree. see TreeType at jd.bukkit.org
- poweregg.sound = "Sound type". Play sound. see Sound at jd.bukkit.org
- poweregg.structures = list of structures. After throwing random structure will be created.
- poweregg.structures[i].physics = true - Apply physic for this structure.
- poweregg.structures[i].blocks = list of blocks
- poweregg.structures[i].blocks[i].id = int. Block's ID
- poweregg.structures[i].blocks[i].data = byte. Block's data. Not required
- poweregg.structures[i].blocks[i].pos = [X,Y,Z] int. Relative position of block. Required
- poweregg.structures[i].blocks[i].Properties = compound. Will be applied for block. not required.
It not apply for dispensers
Permissions
powereggs.use
Changelog
Version 0.1.0
- release
Source
Facts
- Date created
- Jan 16, 2013
- Category
- Last update
- Jan 16, 2013
- Development stage
- Release
- Language
- enUS
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- PowerEggs
- Downloads
- 52
- Recent file
- R: PowerEggs 0.1.0 for 1.4.6 Jan 16, 2013
Authors
Relationships
- Required dependency
- PowerNBT