Ever PVP someone and get no good loot? Feel like you deserve a trophy for your victory? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear. Or wear your opponent's face as a mask, like camouflage!
Installation
Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated.
If you can't be bothered to read the rest of this page, then just watch this video by OfficialK4G:
Portuguese video: http://youtu.be/OqhI_oIGPWo
Try It
Server: mc.inCRAFTion.com
Website: inCRAFTion.com
Configuration
| Config | Default | Ranges | Description |
|---|---|---|---|
| pkonly | true | [true/false] | When true trophies only drop when a player kills another player (as opposed to self drowning, etc) |
| droprate | 0.05 | [0.0 -> 1.0] | Chance that a trophy will drop when a player dies (1 is 100%, 0 is never) |
| lootingrate | 0.2 | [0.0 -> 1.0] | Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used |
| clickinfo | false | [true/false] | When a player head is clicked the player name will be displayed |
| mobpkonly | true | [true/false] | When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death) |
| creeperdroprate | 0.005 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a creeper dies |
| zombiedroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a zombie dies |
| skeletondroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a skeleton dies |
| witherdroprate | 0.025 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a wither skeleton dies |
| spiderdroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a spider dies |
| endermandroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a enderman dies |
| blazedroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a blaze dies |
| horsedroprate | 0.001 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a horse dies |
| squiddroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a squid dies |
| silverfishdroprate | 0.01 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a silverfish dies |
| enderdragondroprate | 0.05 | [0.0 -> 1.0] | Chance that a mob trophy will drop when an ender dragon dies |
| slimedroprate | 0.001 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a slime dies |
| irongolemdroprate | 0.005 | [0.0 -> 1.0] | Chance that a mob trophy will drop when an iron golem dies |
| mushroomcowdroprate | 0.001 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a mushroom cow dies |
| batdroprate | 0.002 | [0.0 -> 1.0] | Chance that a mob trophy will drop when a bat dies |
| fixcase | true | [true/false] | When spawning/renaming heads, will attempt to make the input case insensitive |
| updatecheck | true | [true/false] | Checks for update on startup and messages admins a link to download the next version |
| broadcast | true | [true/false] | Sends a global message when someone gets beheaded |
| antideathchest | false | [true/false] | Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground |
| dropboringplayerheads | false | [true/false] | Drop plain heads when a player dies, instead of the player's head |
Commands
/PlayerHeads (alias /ph)
/ph config <set/get/reload> [variable] [value] — adjust config values in-game, or reload changes from disk
/ph spawn [headname] [playername] [amount] — spawn your own head, or one of any other headname, or a mob head with #mobname, optionally for another player
/ph rename [headname] — renames the head you're holding
All commands default to OP, but also have permissions.
Permissions
| Node | Default | Description |
|---|---|---|
| playerheads.config.get | op | read-only access to configs |
| playerheads.config.set | op | can edit configs or reload from disk |
| playerheads.spawn | op | can spawn any playername head for self |
| playerheads.spawn.own | op | can spawn only your own head for self |
| playerheads.spawn.forother | op | can spawn any playername head into someone elses inventory |
| playerheads.rename | op | can rename head in hand |
| playerheads.canbehead | true | can lop of someone elses head |
| playerheads.canloosehead | true | can have his head lopped off |
| playerheads.canbeheadmob | true | can remove heads from mobs |
| playerheads.update | op | when update available, can view notice and manually update |
| playerheads.alwaysbehead | false | Ignore drop rate for player heads and drop 100% of the time |
| playerheads.alwaysbeheadmob | false | Ignore drop rate for mob heads and drop 100% of the time |
Notes
- Join us on irc at: irc://esper.net/PlayerHeads
- If you want more mobs supported send me 1 MC giftcode per mob type!
- PlayerHeads is now translatable! Add files to your config folder in the format: "lang_[language]_[country]_[variant].properties", ex: "lang_fr_FR.properties" for a French translation.
- lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
- If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, also give them the negative nodes: -playerheads.alwaysbehead and -playerheads.alwaysbeheadmob
- If you want to disable head drops in a specific world, use your permission plugin to add the following negative nodes for that specific world: -playerheads.canbehead and -playerheads.canbeheadmob
- Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #blaze #horse #squid #silverfish #enderdragon #slime #irongolem #mushroomcow #bat
TODO / Known bugs
- Renamed heads (with an anvil) don't stay renamed after placing and mining them.
- If custom mob heads get destroyed from flowing water they will temporarily loose their custom display title.
- If you're using NoCheatPlus (or some other equivalent), mining custom mob heads (blaze, enderman, spider) will most likely throw a "fastbreak" error and not let the player mine the head.
Sourcecode
I've included the .java files inside every jar download, or access it via github:
https://github.com/meiskam/PlayerHeads
Changelog
- 3.1.0093
- Added custom mob head: horse (Thanks Glompalici0us)
- Added custom mob heads: squid, silverfish, ender dragon, slime, iron golem, mushroom cow, and bat (Thanks SethBling)
- Fixed where custom mob heads would drop when destroyed in creative mode
- 3.0.0088
- Fixed ops getting the always* permission nodes
- Changed update to link to curse website, removed in-game update command
- Added optional quantity to the spawn command
- Renamed autoupdate to updatecheck
- 2.9.0084
- Fix for anti-cheat plugin
- Added ability to spawn or rename heads to mob/custom mob heads with format: #<mobname> ex. #blaze
- Added config "dropboringplayerheads" to drop plain heads when a player dies, instead of the player's head
- Added permissions "playerheads.alwaysbehead" and "playerheads.alwaysbeheadmob" to ignore drop rates
Donate
Metrics
Facts
- Date created
- Oct 21, 2012
- Categories
- Last update
- May 03, 2013
- Development stage
- Release
- License
- MPL-2.0
- Curse link
- Player Heads
- Downloads
- 174,056
- Recent files


- Reply
- #376
lilblue22 May 21, 2013 at 14:58 UTC - 0 likesJust a note: Using playerheads update returns this:
INFO [playerheads:??] Invalid subcommand
- Reply
- #375
Chaznuts May 21, 2013 at 05:10 UTC - 0 likes@TheLecturer: Go
Already a pig in here @Jknies: Go.
Plugin Enthusiast!
- Reply
- #374
TheLecturer May 20, 2013 at 10:39 UTC - 0 likesPig head please?
- Reply
- #373
Jknies May 19, 2013 at 05:00 UTC - 0 likes@euQsei: Go
/ph spawn MiningMiner10, doesn't look much different from a villagers
- Reply
- #372
euQsei May 18, 2013 at 04:15 UTC - 0 likes@Jknies: Go
witch!!
- Reply
- #371
Jknies May 16, 2013 at 17:27 UTC - 0 likesNot sure if this is the sort of thing that will help new heads be developed, but it has helped me and hopefully will help other users of this plugin:
/ph spawn Eagle_Peak - sheep
/ph spawn firebad12 - ocelot
/ph spawn timgrturbo - chicken
/ph spawn socreth - mooshroom
/ph spawn tmccr24 - pig
/ph spawn VerifiedBernard - cow
/ph spawn SethJohnson555 - zombiepigman
/ph spawn SA_KING - ghast
- Reply
- #370
Chaznuts May 16, 2013 at 12:06 UTC - 1 like@meiskam: Go
Love the new heads! Any way we can get an option for to separate click infos? I want it to show for player heads, but not mob heads.
Example:
pkclickinfo: true
mobclickinfo: false
Hope you take up on my idea and keep up the great work! Thanks for an amazing plugin!
- Reply
- #369
meiskam May 14, 2013 at 15:44 UTC - 0 likesI've opened up translation of this plugin to crowdsourcing, even 1 line translated is helpful. Please do not use automated translators.
http://dev.bukkit.org/server-mods/player-heads/localization/
BFAK:meiskam,74919,2d6c5de1b19d7aabc1fb74542e178ac033f9e170a90b33ea1616af55a9476d26
- Reply
- #368
absintoj May 14, 2013 at 12:59 UTC - 0 likesVideo Tutorial on the Plugin
http://www.youtube.com/watch?v=OqhI_oIGPWo
Credits: (AbsintoJ/PlayerHeads)
- Reply
- #367
meiskam May 11, 2013 at 14:42 UTC - 0 likes@austin101: Go
Yes, that's correct. If you'd like the drop rates to be higher, feel free to adjust the defaults. On my server (which the defaults are based off of) dropped heads are a rare gift to be proud of, not something that drops every day.