Physix

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Physix V0.5.5 Beta [works on: 1.2.5-R4.0 - 1.8]

Description

Physix provide a simple gravity system that affect to whole server or selected area. By place and break a block it will check for any block around them and take a gravity to it, make it fall to the ground. You can build a house (with roof :D) by see a instruction on how to place a float block or you can watch a demonstrate video...

Features

- A simple gravity for all blocks
- TreeCut - Cut whole tree by break a tree's log
- AutoPlant - Plant by drop seed on soil
- GlueBlock - Make a float block/area by attach to glue block

How to install

Just put the .jar file in Plugins folder and run the server...

How to use

Place or break some blocks and feels the power of gravity!
Figure 1
Figure 2

TreeCut feature

TreeCut make you easy to cut a whole tree by cut only 1 log
A plugin will define as tree with following condition:
- A block under lowest log block must be dirt
- A block above highest log block must be leaf
- Between lowest and highest log block must be log only

You can cut whole tree by break a log at any part of tree
When tree was cut all leaves in 5x5 area around tree will be disappear and no sapling drop
You can gather sapling by cut leaves before cut a log

AutoPlant feature

AutoPlant make you feel more real on farming by drop a seed of Wheat, Melon, Pumpkin on soil, it will auto plant for you.
AutoPlant has a delay to plant. If you stand on high ground and drop a seed down to soil below, it is possible that sometimes seed will not plant due to long delay while seed stay in the air.

GlueBlock feature

GlueBlock is a block which attach another block to it. A block place near glue block (3x3x3 area, center at block you placed) will be attach and stay in the air, make a float area/land possible to create.

Commands

In-game Commands
/physix instant area = Apply physic instantly on selected area
/physix instant around [Radius in number] = Apply physic instantly within radius
Please note that only OP can create, view and delete area.

Configurations

MainOptionsResult
Physix:
MinimumBlockConnected: 2A block will stay in the air if block adjacent up to this number of blocks near by
CheckRadius: 15Checking distance from currently place/break location
CheckEntity: falseCheck physic if entity pickup a block (BETA)
GlueBlock: 30Block id of glue block (default is Cob Web)
TreeCut: trueEnable TreeCut feature
AutoPlant: trueEnable AutoPlant feature
PlantDelay: 10Delay before plant a seed (20 ticks equal 1 second)
ApplyWorlds:Enable physic to affect in selected world
WorldName: trueEnable physic on WorldName
WorldName_nether: trueEnable physic on WorldName's nether
WorldName_the_end: trueEnable physic on WorldName's the end
WorldName2: trueEnable physic on WorldName2
WorldName2_nether: trueEnable physic on WorldName2's nether
WorldName2_the_end: trueEnable physic on WorldName2's the end


A new world will be added when start a plugin.
Physic applied area will force enable physic to selected area (despite you disable world physic) make possible to create a physic applied room!

Video

[In Spanish] Thanks to Indeleble

Changelog

[A] = Add
[F] = Fix
[I] = Improve
[R] = Remove

v0.5.5 [#1.2.5-R4.0]
[A] Supported for 1.2.5-R4.0

v0.5.4 [#1.2.5-R1.0]
[A] Supported for 1.2.5-R1.0
[F] Sapling should AutoPlant on dirt now
[F] Duplication glitch
[F] All drops should not disappear

v0.5.3 [#1.2.4-R1.0]
[A] Supported for 1.2.4-R1.0
[A] Instant Physix [Beta]
[A] Sapling now added into AutoPlant feature
[I] TreeCut feature now break a tree naturally instead of removing it (possible for sapling to drop)
[I] Block will be check if it not cancelled from another plugin (prevent block duplication)

v0.5.2 [#1.1-R6]
[A] Supported for 1.1-R6

v0.5.1 [#1.1-R4]
[I] Supported for 1.1-R4
[I] Enderman physic now change to entity physic

v0.5 [#1.0.1-R1]
[A] Block list configuration
[F] Fixed null pointer exception

v0.4 [#1.0.1-R1]
[A] Per world physic
[A] Apply physic on selected area
[A] GlueBlock added
[A] AutoPlant - Plant by drop seed on soil (Wheat, Melon, Pumpkin only)
[A] Option to turn off enderman pickup block cause of checking physic
[A] Block fall to small objects (Torch, Button, Lever, etc.) will cause of objects to pop out of attached block
[F] No-physic-apply blocks bug (Torch, Button, Lever, etc. fall by gravity if attach to a block)
[F] Physix bug when a block connected with no-physic-apply blocks, it will float (Another block attach to torch, button, lever, etc. will float)
[F] Block fall to no-physic-apply block will still float (Another block fall to torch, button, lever, etc. must break them and fall to the ground)
[F] Skip all dropped-block without break and drop them (Block fall from high area did not break a torch, button, lever, etc. in their way)

v0.3.1 [#1.0.1-R1]
[F] Fixed showing text when use bucket

v0.3 [#1.0.1-R1]
[A] Tree Cut - Cut whole tree by breaking log (drop only log)
[A] Physix now can be configured
[I] Rewrite whole physix calculation system (more stable and easy to edit :D)

v0.2 [#1.0.1-R1]
[I] Supported for 1.0.1-R1
[F] Physix applied block are actual block now (contain block data)

v0.1 [#1561]
Initial release



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