Actions & Variables

I will now give you a list of the possible actions/variables you can use in the responses.

Remember to replace spaces by dashes( _ ) !

Note that some of these are only working since version 1.06.

    Variables:

--name-- :This will show the player username in your response.

--time-- :This wil show the server time in your response. (format hh:mm)

--maxplayers-- :Gets the max amount of players.

--serverip-- :Gets the server's ip adress.

--servername-- :Gets the server's name.

--serverport-- :Gets the server's operation port (default 25565)

--bukkitversion-- :Gets the server's bukkit version.

    Actions:

!cancel! :If this string is somewhere inside the response, the message the player sent will not be shown in chat.

==>kill :This will kill the player who sent the message.

==>heal :This will heal the player who sent the message.

==>pcommand==>COMMAND (without /) :This will execute a command as the player who sent the message.

==>command==>COMMAND (without /) :This will execute a server command.

==>gamemode :This will change the gamemode of the player who sent the message.

==>kick(==>REASON) :This will kick the player who sent the message. With the optional reason you provide.

==>sendall==>MESSAGE :Send a message to all players

==>op and ==>deop :Speaks for itself.


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