Below the Localization (keys vs. in-game messages) of MyWorlds. It can be found in:
By default a file named 'default.txt' is made, containing the latest localization nodes and default values. If you just updated the plugin, you may want to remove this file and let the plugin re-generate it. Otherwise certain messages could be hidden.
To set the locale file to use, set it in the Configuration.
Below the defaults generated:
# This is a localization file. In here key-sentence pairs are stored. # &x characters can be used for special text effects and colors. (e.g. &f for white) # &n can be used to indicate a new line # Remove the 'default' localization file to re-generate it. (new nodes could be added) command.nopermission: &4You do not have permission to use this command! world.enter: &aYou teleported to world '%name%'! world.enter.world1: &aYou teleported to world 1, have a nice stay! world.noaccess: &4You are not allowed to enter this world! portal.enter: &aYou teleported to '%name%'! portal.enter.portal1: &aYou teleported to portal 1, have a nice stay! portal.notfound: &cPortal not found! portal.nodestination: &eThis portal has no destination! portal.noaccess: &4You are not allowed to enter this portal! portal.noaccess: &eYou are not allowed to enter this portal! help.world.list: &e/world list - Lists all worlds of this server help.world.info: &e/world info ([world]) - Shows information about a world help.world.portals: &e/world portals ([world]) - Lists all the portals help.world.load: &e/world load [world] - Loads a world into memory help.world.unload: &e/world unload [world] - Unloads a world from memory help.world.create: &e/world create [world] ([seed]) - Creates a new world help.world.delete: &e/world delete [world] - Permanently deletes a world help.world.spawn: &e/world spawn [world] - Teleport to the world spawn help.world.copy: &e/world copy [world] [newname] - Copies a world under a new name help.world.evacuate: &e/world evacuate [world]&n&e Removes all players by teleportation or kicking help.world.repair: &e/world repair [world] ([Seed]) - Repairs the world help.world.save: &e/world save [world] - Saves the world help.world.togglepvp: &e/world togglepvp ([world]) - Toggles PvP on or off help.world.weather: &e/world weather [states] ([world])&n&e Changes and holds weather states help.world.time: &e/world time ([lock/always]) [time] ([world])&n&e Changes and locks the time help.world.allowspawn: &e/world allowspawn [creature] ([world])&n&e Allow creatures to spawn help.world.denyspawn: &e/world denyspawn [creature] ([world])&n&e Deny creatures from spawning help.world.setportal: &e/world setportal [destination] ([world]) - Set default portal destination help.world.setspawn: &e/world setspawn - Sets the world spawn point to your location help.world.gamemode: &e/world gamemode [mode] ([world]) - Sets or clears the gamemode for a world help.world.togglespawnloaded: &e/world togglespawnloaded ([world])&n&e Toggles keep-spawn-in-memory on or off help.world.difficulty: &e/world difficuly [difficulty] ([world])&n&e Sets or displays the difficulty help.world.op: &e/world op [player] ([world]) - Add an operator for a world help.world.deop: &e/world deop [player] ([world]) - Remove an operator for a world