The Monkey Pack

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

The Monkey Pack

PLEASE NOTE: You can take this plugin over if you want... http://forums.bukkit.org/threads/plugin-maintainer-wanted-and-bye.115768/ you can find me in the Spout forums.

A Plugin Pack which contains a lot of plugin features of inactive plugin or features which where needed on our server but weren't available otherwise. The code is based on older inactive plugins, but refactored, enhanced, minced, spiced and sprinkled for better flavour.

All of the old plugins functionality is included as MODULES which can be enabled / disabled in the main config, so you can choose which module you want and which you don't want.

Features

  • All of the modules can be enabled or disabled and will only use resources when enabled.
  • Also almost all output directed to the player is fully translatable!
  • Default command starts with a /tmp but you can name the command to what ever you like, with standard commands supplied.
  • Auto Update of configuration file (which has comments!)
  • Economy support via Vault!
  • For more features please take a look at the module itself!
  • SuperPerms only (sorry no OP support)
  • Plugin stats via Metrics (if you want to op-out please read here)

Modules

Kits

Based on the Kit Plugin from recon88.

  • Let players receive kits or give kits to players.
  • Supports cooldown and economies via vault.
  • Fully customizable (well almost).

More info here

For configuration look here.

GetPayed

Based on the WurkIt Plugin from oz_revulsion.

  • Let players earn money for breaking or placing stones
  • Create special workplaces to give them a bigger incentive to work there
  • Fully customizable (well almost)

More info here

For configuration look here.

TNT Control

Based on ideas and some code of BlastControl from happo2000.

  • Allows placing / activating TNT only under a certain level
  • Disallow placing / activating TNT on the surface
  • TNT can cause fire
  • Player can reclaim TNT via tool or command
  • Allows disabling of TNT detonation via Redstone
  • Configurable and override via permissions
  • Fully customizable (well almost)

More info here

Configuration here

AutoStop Module

Based on ideas and some code of SimpleRestart from fuzzywuzzie.

  • Automatically stop the server in certain intervals
  • Warn the players when stopping
  • Use a batch script to start your server so this will allow automatic restarting
  • Fully customizable (well almost)

More info here

Configuration here

Attack Control

Control via permissions if Monsters and Snowmans are able to attack a player. Enable or Disable the option to let the player hurt Entities which are not targeting him.

Configuration here

Rail and Redstone Protection

A protection module for Rails and Restone.

  • Control via permissions if players are allowed to place or break redstone and rails.
  • Enable or Disable protection against water and lava flow.
  • Put a block of Air on top of rails.
  • Enable or disable Explosion Damage.

More info here

Configuration here

Creative Switch

Switch players to creative mode back and forth via permissions

  • Control via permissions if players are in creative or survival mode.
  • Disable Instant Breaking of important stuff like doors, levers, buttons etc.

Configuration here

Configuration

Every module has it's own configuration file which is created AFTER you enabled the module.

For more information about the configuration of the plugin please look here.

Permissions

  • SuperPerms only
  • NO * permissions at the moment, sorry

Detailed Permissions are here.

ToDo

  • Implement protection for Rails on pistons
  • Implement admin commands
  • Implement correct versioning system
  • Implement missing modules
  • Implement * permissions

Changelog

HERE


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