MineConomy
MineConomy is a simple, easy to use, multi-feature Economy API Plugin for Bukkit. It provides Multiple Currencies, Banks, and a Server-Side GUI; features which you won't find in any other economy plugins! MineConomy has support for Multiple Languages, Vault, and Databases. This plugin was created as an alternative to iConomy and other complex Economy API Plugins. Current version is 1.5 BETA for Minecraft 1.3.2.
Have Questions, Comments, Suggestions, or Need Support?
We answer common support questions in the comments, but for reporting errors, please use our ticket system.
NOTICE: The updated v1.5 database configuration requires a port number and a slash! E.g. "localhost:3306/" instead of just "localhost".
Thanks to the 7,000+ users who downloaded for supporting this plugin! It gives the MineConomy team pride and drive to make this plugin the best plugin possible!
Features
- Multiple Accounts
- Balances
- Taxes and Interest
- Easy Configuration
- Permissions
- In-Game Commands
- In-Game Help
- Exterior Plugin Support
- Multiple Currencies
- Banks
- Languages (Don't want English? Find more here.)
- Server-Side GUI
- Update Checks
- Automated Backups
- Database Support
- Vault Support
Suggestions
If you have suggestions for this mod, please file a ticket with the type "Enhancement".
When a suggestion is read by the main developers, they will be posted below.
- Groups - For Taxes & Interest, Banking Permissions within MineConomy, etc.
Known Bugs
If you find a bug, please file a ticket (with type "Defect") and include the steps leading to the error and the stack trace from the console.
Any bugs that are a problem will be posted below. Please do not file bug reports if we are already working on it.
- NullPointerException when using Banks
- Log File lagging MineConomy
Planned Features
- Groups (Specific Taxes, Taxes given to Account, etc.)
- SQLite Database Compatibility
- Item Damage Values
- Fixes to banking and log file
Features That Will Be In Next Version
Please feel free to suggest features in the comments section!
Change Log
To read the complete change log visit the Change Log page.
Version 1.5
- Updated to Bukkit 1.3.1-R2.0
- "Decolored" MCLang Save files (Fix)
- MySQL Updates
- GUI Updates
- Language Updates (Help Menu added, MineConomy tag fix)
- Minor Bug Fixes (Hardcoded Tag, etc.)
- Interest/Tax Percent Fix [ (PxR)/100 ]
Facts
- Date created
- Nov 11, 2011
- Categories
- Last update
- Aug 27, 2012
- Development stage
- Beta
- Language
- deDE
- enUS
- esES
- plPL
- ruRU
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- MineConomy
- Downloads
- 14,361
- Recent files
- B: MineConomy v1.5 for CB 1.3.1-R2.0 Aug 27, 2012
- B: MineConomy v1.4 for CB 1.2.5-R4.0 Jul 15, 2012
- B: MineConomy v1.3 for CB 1.2.5-R3.0 May 29, 2012
- B: MineConomy v1.2 for CB 1.2.5-R1.0 May 12, 2012
- B: MineConomy v1.1 for CB 1.2.5-R1.0 Mar 29, 2012

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- #287
winter4w May 13, 2013 at 05:23 UTC - 0 likesIs it possible you can convert from imonies?????
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- #286
lANTHONYl May 06, 2013 at 18:02 UTC - 0 likes@ukAdamR: Go
afaik, Vault no longer supports negative balances.
Check our Forum Post

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- #285
ukAdamR May 05, 2013 at 13:56 UTC - 0 likesHello there, I'm not sure if this glitch is in MineConomy, ChestShop, or Vault. I suspect MineConomy, so I'll post here unless otherwise. tl;dr: debts aren't being accounted for.
Long story short using those 3 plug-ins we have some sign shops using the global shop name "World Shop" for commission free exchanges of minerals (i.e. iron ingots can be bought AND sold there for 10.0 each, gold ingot 1000.0 each, diamond 2000.0 each... and others).
A friend of mine noticed a glitch which allows a purchase to be made even if he hasn't got enough balance. After some tracking we found it to be caused by the debt feature of MineConomy. It was set to 1000.0, so with his balance of around 1400.0 MineComony must be saying to ChestShop "yep you can buy a diamond for 2000.0" including his debt allowance, though his balance did not get amended after this purchase would be made.
He isn't abusive thus informed me immediately of the possibility of infinite diamonds here, then selling them for the currency value. After setting the debt allowance to 0.0 in MineConomy he was then correctly told "not enough funds".
I'd say MineConomy not amending the balance to a negative number reflecting debt if I had to guess where the fault is. There is a logged charge from ChestShop that he had purchased a diamond for 2000.0. I'd also guess the process is:
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- #282
lANTHONYl Apr 20, 2013 at 04:22 UTC - 0 likesSo... how's about that 1.6 update?
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- #281
lANTHONYl Apr 13, 2013 at 04:01 UTC - 0 likes@djaydino: Go
It's on the vault plugin list
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- #280
djaydino Apr 12, 2013 at 05:37 UTC - 0 likescan it be hooked with Vault?
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- #279
Beaupedia Apr 06, 2013 at 08:50 UTC - 0 likes@lANTHONYl: Go
Lucky I saw your post, was actively downloading an alternate plugin.
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- #278
lANTHONYl Apr 02, 2013 at 01:28 UTC - 0 likesLooks like final commits for MineConomy v1.6 were pushed 9 hours ago to github. Added console support, player names are now case insensitive and can be aliased, and it looks like the /mc top command now has a permission node mineconomy.balance.top although other references are made saying that the command has been removed. Also stated that MySQL migration has been fixed, i'm looking forward to that.
I'm glad that the project is still being worked on, just wish that MjolnirCommando was more vocal about what's going on :)
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- #276
Beaupedia Mar 31, 2013 at 10:00 UTC - 0 likesAnyone know how to disable the /money top command? I can't see any permission that would prevent it.
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- #275
lANTHONYl Mar 19, 2013 at 23:39 UTC - 0 likes@mohawkguy360: Go
Well, it doesn't need to be updated to maintain functionality... but it would be nice to have some of the bugs and feature requests taken care of :)