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Easy to use Tower-Defense Plugin.
How to use:
- Create a Lane with Sponge on the ground and a gold block facing the direction you want the monsters to run at - every 5 blocks.
- Hide the markers and build a wall on the sides to keep the monsters in-lane
- at the last point add a sign to the left with the Teamname in Line 1 and the BlockID in Line 2 which represent the lifes
- set some lifes by simply creating a few blocks near the end.
- Spawn Monsters (per Hand using Spawn-Eggs or via MonsterSpawner)
- Build Towers with Wool to defend
- if finished: /td restart to reset the money and income
This plugin is primary made for Tower-Wars, but can be easily used for Tower Defense, Admin Defense or Last-Man-Standing Events. Plugin requires Vault.
Game should be played in Gamemode 1 (Creative) for maximum fun.
Permission Nodes:
- td.admin - Building rights and admin-perm for the /td restart command
Commands:
- /td - Money and Income Overview
- /td restart - Reset Money and Income
- /setmoney PLAYER AMOUNT - Cheat command
Implemented Towers:
- Slow
- Fire
- Arrow
- Rocket (AE)
- Doom (PBAoEDD)
- Level-Up
- Block
- Each is upgradeable up to 5 Levels
Gameplay Modifications / Features
- NoBuild w/o permissions
- Selling of Towers
- Money for killed Monsters
- Upgradeable Monsters
- Monsters with different HP/Features like Movement Speed or Health Regen
- Tower-Switch-Thru Item
- Monster-Switch-Thru Item
- Effects
- Ingame Money System (no Money Plugin needed - but supported through vault later)
- Income System
- Anti-Mob-Spawner on world outside of the lanes
This plugin is still in beta, so the towers/monsters may be not quite good balanced You can modify the plugin - but you're not allowed to remove the "on join message". Happy Fighting ;)
Youtube Preview
Facts
- Date created
- Nov 23, 2012
- Categories
- Last update
- Nov 23, 2012
- Development stage
- Release
- Language
- enUS
- License
- CC-BY-SA
- Curse link
- KrimTD TowerDefense
- Downloads
- 384
- Recent files
- R: KrimTD V0.5.1 for CB 1.4.2-R0.2 Nov 23, 2012
- R: KrimTD V0.5 for CB 1.4.2-R0.2 Nov 23, 2012
- R: KrimTD V0.4 for CB 1.4.2-R0.2 Nov 23, 2012
- R: KrimTD V0.31 for CB 1.4.2-R0.2 Nov 23, 2012
- Reply
- #18
wmchris Apr 23, 2013 at 16:51 UTC - 0 likesthis plugin will not be updated because bukkit broke it with it's NMS policy. i would have to update the whole plugin with every new bukkit release... and this is just too much work for me.
- Reply
- #17
speaw Mar 26, 2013 at 15:59 UTC - 0 likesupdate pls :(
My Servers ips:
hg.sonoyuncu.com
hg2.sonoyuncu.com -->Offline
tf2.sonoyuncu.com -->Offline
minez.sonoyuncu.com -->Offline
skyblock.sonoyuncu.com
- Reply
- #16
shadvalentine Feb 21, 2013 at 05:44 UTC - 0 likesWill this be updated to 1.4.7?
- Reply
- #15
whitejay2010 Jan 25, 2013 at 00:02 UTC - 0 likesOh, and a better explanation of the towers on the page. Videos are great, but its just much quicker to read.
- Reply
- #14
whitejay2010 Jan 24, 2013 at 23:58 UTC - 0 likesI only request two things, and they seem kind of necessary for a plugin like this anyway. 1) I would like mobs to be able to automatically spawn, and 2) I would like a lot more customization, including rewards systems, what mobs spawn, range of turrets, possibly even custom turrets? Granted, my opinion practically means nothing, as I am one person. But I feel this would be a great addition.
- Reply
- #13
Newpoman Dec 11, 2012 at 06:36 UTC - 0 likesIf this had a config file, a join game command, and auto spawned waves it would be what ive been wanting for 2 years :P. It would be awesome if you could make that happen!
- Reply
- #12
Rayman03 Nov 29, 2012 at 22:27 UTC - 0 likesHey,
A couple of questions/(requests):
-Is there a certain range of the towers? Assuming there is, could you make some kind of config file to edit this.
-Could you make the towers fire at players? And/or make players able to take away lives from the ''team''?
-Anti-Mob-Spawner on world outside of the lanes <
what exactly does that mean?And maybe to save you a bunch of work: do you know a plugin which allows you to make arrow-tower, which actually fire arrows at certain (set) teams?
Anyways, it looks like this is going to be amusing; keep up the good work Rayman03
- Reply
- #11
Rixinson Nov 27, 2012 at 19:34 UTC - 0 likesThat's really nice of you, and I totally understand your choice of staying focused on the Tower Defense aspect of the plugin.
- Reply
- #10
wmchris Nov 25, 2012 at 23:04 UTC - 0 likesI've prepared a dota gamemode, but it will take a lil bit, because it's not my primary target ;)
- Reply
- #9
Rixinson Nov 25, 2012 at 15:23 UTC - 0 likesOk, this is still pretty cool, especially the mob pathing. You should add a "planned features" section.