jEnchant

Description

The plugin allows players with the sufficient permissions to enchant items such as swords, armor and tools with enchantments such as Sharpness and Smite using the /enchant command and remove enchantments using the /disenchant command.

It is intended so that players can use the plugin to enchant items with the Enchantments that they want rather then using the Enchantment Table to get a random enchantment at a random level.

Permissions:

  • jEnchant.* - Allows use of all commands
  • jEnchant.config - Allows use of configuration commands.
  • jEnchant.disenchant - Allows use of disenchant command.

Enchantment Permissions

Enchantment permissions Structure - "jEnchant.enchantment.level"

  • Protection - "protection"
  • Fire Protection - "fireprotection"
  • Feather Falling - "featherfalling"
  • Blast Protection - "blastprotection"
  • Projectile Protection - "projectileprojection"(3.0.0)/"projectileprotection"(3.0.1)
  • Respiration - "respiration"
  • Aqua Affinity - "aquaaffinity"
  • Thorns - "thorns"
  • Sharpness - "sharpness"
  • Smite - "smite"
  • Bane of Arthropods - "baneofarthropods"
  • Knockback - "knockback"
  • Fire Aspect - "fireaspect"
  • Looting - "looting"
  • Efficiency - "efficiency"
  • Silk Touch - "silktouch"
  • Unbreaking - "unbreaking"
  • Fortune - "fortune"
  • Power - "power"
  • Punch - "punch"
  • Flame - "flame"
  • Infinity - "infinity"

Levels:

  • Level 1 - "one"
  • Level 2 - "two"
  • Level 3 - "three"
  • Level 4 - "four"
  • Level 5 - "five"
  • Level 6+ - "higher"

Example: "jEnchant.sharpness.higher" - Enchant sharpness enchantment higher than 5.

Commands:

  • /enchant [enchantment] (level)
  • /disenchant (enchantment)
  • /jenchant [reload|uselevels|returnlevels] (true/false)

Configuration:

  • useLevels - True means all enchantments will cost the prices below. False enchants for free.
  • returnLevels - True returns the levels from enchanting items, false enchants without returning any levels. ==> Enabling returnLevels without useLevels will allow players to give themselves levels.

Prices:

  • Level 1: 10 Experience Levels.
  • Level 2: 20 Experience Levels.
  • Level 3: 30 Experience Levels.
  • Level 4: 40 Experience Levels.
  • Level 5: 50 Experience Levels.
  • Level 6+: (Enchantment Level * 10)

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