Jail currently supports practically any permissions plugin through Vault or alternatively any plugin that supports SuperPerms.
Admin commands permissions
jail.command.jailcreate jail.command.jailcreatecells jail.command.jaildelete jail.command.jaildeletecells jail.command.jail jail.command.unjail jail.command.jailtransfer jail.command.jailtransferall jail.command.jailcheck jail.command.jailtelein jail.command.jailteleout jail.command.jaillist jail.command.jaillistcells jail.command.unjailforce jail.command.jailclear jail.command.jailclearforce jail.command.jailmute jail.command.jailstop
User commands permissions
jail.usercmd.jailstick jail.usercmd.jailstatus jail.usercmd.jailpay
Special permission that will allow you to modify jail without triggering protection. This ability is turned off when you are jailed, so you can test if protection really works. If you don't have Permissions plugin, ops will automatically possess this ability.
Permission that allows jailing via item, where X is the item id of the item. For example jail.usejailstick50 will allow you to jail with torch. Item must be of course defined in JailStickParameters inside conifg. If you don't have Permissions plugin, only ops will be able to jail via item.
Permission that someone needs to be jailed via item. Use for example when you want to restrict policeman to only jail robbers and not other people.
Permission to open prisoner's chests. When prisoner is jailed, he also needs CanPrisonerOpenHisChest setting to be true to open chests.
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