Description
This plugin provides a simple generator for server admins to use to create an infinite world of building plots (of a configurable size), the idea is for it to be used to create a world to be used for building competitions. I made this to use on my server and am releasing it just in case anyone else is looking for the same thing.
NOTE: This does not create any worlds, you will need to use a plugin like MultiVerse or edit your world.yml file to create one using this plugins name as the generator. An example of the command used to create a world using MultiVerse would be
/mv create competition_world normal -g InfinitePlots
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Plot Size
The plot-size option in the config file controls the size of the plots that are generated, it will only take effect in new areas so you may need to delete the worlds folder and have it regenerate.
You can also set the size of the plots for a given world using the generator ID parameter, for a size of 64 (the default) you can do
/mv create competition_world normal -g InfinitePlots:64
for 128 you would do
/mv create competition_world normal -g InfinitePlots:128
If the ID parameter is not specified the value from the config file will be used.
For details of the other config options see the config page.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
- The feature being added must fit in with the project, for example adding a /heal command to a chest locking plugin would be rejected
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Information on the development version can be found on the new version of this page http://dev.bukkit.org/server-mods/infiniteplots/pages/main-dev/
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Facts
- Date created
- Sep 05, 2011
- Category
- Last update
- Apr 11, 2013
- Development stage
- Release
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- InfinitePlots
- Downloads
- 49,268
- Recent files
- A: v0.9-SNAPSHOT-b61 for CB 1.5.1-R0.1 Apr 11, 2013
- A: v0.9-SNAPSHOT-b50 for CB 1.4.7-R1.0 Mar 13, 2013
- A: v0.9-SNAPSHOT-b40 for CB 1.4.7-R1.0 Feb 08, 2013
- R: v0.8.1 for CB 1.4.6-R0.1 Dec 22, 2012
- R: v0.8 for 1.4.2 Sep 14, 2012
- Reply
- #419
wide_load May 12, 2013 at 14:33 UTC - 0 likes@xATon2x: Go
Already on the todo list, just need some free time to implement it.
@relworPstar: Go
Auto clearing sounds like a bad idea, it would be pretty hard to be sure the plot was not in use also the with the large number of block changes involved it would not be a great idea to do that automatically.
- Reply
- #418
xATon2x May 11, 2013 at 23:34 UTC - 0 likesYou guys need to add a command that allows players to automatically find a new plot o: that's the only thing keeping me from updating to the new plugin.
- Reply
- #417
relworPstar May 10, 2013 at 15:29 UTC - 0 likesif someone stacks blocks right next to the fence, then places lava on top of the blocks, the lava spreads out onto the walkway. is there a way to fix this?
can u also add a "/plot new" command so it tp's you to the nearest plot and claims it for you so people dont have to fly for 5 minutes looking for a plot to claim?
Also, is there a timer on the plots? So if someone doesnt use the plot for like a week it will auto clear it?
- Reply
- #416
wide_load May 03, 2013 at 12:57 UTC - 0 likes@TheEpicMudkip: Go
It's on the to-do list.
- Reply
- #415
TheEpicMudkip May 03, 2013 at 00:39 UTC - 0 likesCould you please add WorldEdit support like this plugin: http://dev.bukkit.org/server-mods/plotme/
?
That would be very helpful. ;)
- Reply
- #413
Maliam Apr 29, 2013 at 12:27 UTC - 0 likes@wide_load: Go
Sorry i meant /iplot, not /iplot claim
Owner of the Craft-Core MC Server ~ craft-core.com
- Reply
- #412
wide_load Apr 28, 2013 at 18:42 UTC - 0 likes@Maliam: Go
No /plot claim will never do that, that command is meant to claim the plot you are standing in so you should already be there. There will be a command that claims and teleports you to an unclaimed plot though, probably /plot auto
- Reply
- #411
Maliam Apr 28, 2013 at 04:36 UTC - 0 likes@wide_load: Go
What i mean is once they "/iplot claim" it automatically will teleport the user to the center of the plot they just claimed.
- Reply
- #410
wide_load Apr 26, 2013 at 15:35 UTC - 0 likes@Maliam: Go
There already is, you can give your plots a name using /plot name then you can tp to it with /plot tp <name> There will also be a feature to claim the next available plot if that's what you meant.
- Reply
- #409
Maliam Apr 26, 2013 at 11:47 UTC - 0 likesWill there be a way for users to TP (automatically once a plot is claimed) to the plot that was claimed?