HellsEdit
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Join the IRC on: irc.esper.net#Helfull
I wont support Error posting in the Comments pls use the Ticket sytem
=====The idea=====
The idea comes from the plugin SignEdit. I was looking for a plugin like it but i couldnt find one so i decided to make my own one. HellsEdit allows you to easy edit signs you are looking at.
=====Commands / Permissions=====
Every permissions plugin is supported. If no permissions plugins installed or no nodes give, HellsEdit give OP all rights.
| Node | Command/Usage | Description | |
|---|---|---|---|
| 1 | hellsedit.info | /hedit /hedit info | Shows the help menu Shows you all lines of the sign u are looking at. |
| 2 | hellsedit.edit | /hedit edit [line] [content] | edits the [line] to the [content]. [line] can be 0-3, while 0 is the first. |
| 3 | hellsedit.save | /hedit save [savename] /hedit load [savename] | saves the content of the sign you are looking at to [savename] loads the save with the name [savename] into the feather to paste it. |
| 4 | hellsedit.reload | /hedit reload /hedit saveall | reloads all saves force to save all saves in memory to data |
| 5 | hellsedit.attach | Feather usage | |
| 6 | hellsedit.color | Color usage |
=====Edit=====
How to edit a Line
Look at the sign you want to edit. Type in /hedit edit 1 'I edited this line' with this the 2nd line will look like this
i edited this line
=====Save / Load System=====
The save/load system is easy to understand. Mainly there is a saves folder in the plugin folder. There are more folders when saves are made.
How to add new saves offgame
- Go into the saves folder.
- Go into the player folder (the folders in the saves folder are named by players
- Create/Open a file edit the first 4 lines of the file into what u want that the sign lookslike
- Name/rename the file to a savename
- go ingame and type /hedit reload
- now u can use /hedit load [savename] to get the data
Ingame usage
If you want to save a sign just look at the sign and type in /hedit save [savename] change [savename] to anything u want to save the sign for example /hedit save tutorial .
If you want to load a saved data go and type in /hedit load [savename] change [savename] to anysavename u have created.=====ToDo=====
all multiline edit
=====Credits=====
Facts
- Date created
- Apr 11, 2012
- Categories
- Last update
- Dec 17, 2012
- Development stage
- Beta
- Language
- deDE
- enUS
- License
- All Rights Reserved
- Curse link
- HellsEdit
- Downloads
- 7,549
- Recent files
- R: HellsEdit v.1.0 for CB 1.4.5-R0.2 Dec 17, 2012
- B: HellsEdit v0.5 BETA for CB 1.2.5-R1.2 May 10, 2012
- B: HellsEdit v0.4 BETA for CB 1.2.5-R1.2 Apr 27, 2012
- B: HellsEdit v0.3 BETA for 1.2.5 Apr 17, 2012
- B: HellsEdit v0.2 BETA for 1.2.5 Apr 14, 2012
- Reply
- #40
helfull Mar 18, 2013 at 05:40 UTC - 0 likes@Kilvizion: Go
there is a permission node for color usage on signs, for chat use a chat plugin.
this plugin dont do anything to the chat
BFAK:Helfull,24362,e70ec6566e7351268bb1998d32fb7bda7146dac135bf76d97d6d3096ba17a12a
- Reply
- #39
Kilvizion Feb 20, 2013 at 14:45 UTC - 0 likesHi, cool plugin :)
It would be nice if we could forbid color usage in the tchat, and allow on signs, for specific group.
Thank you
- Reply
- #38
helfull Dec 18, 2012 at 17:46 UTC - 0 likesupdate 1.4.5 is out just needs to be approved
Next i work on: Sign owner
- Reply
- #37
Kaosvf Sep 13, 2012 at 14:43 UTC - 0 likesHi,
does this plugin support lwc protection? (to avoid that all players can edit protected signs)
Regards.
- Reply
- #36
helfull Jun 14, 2012 at 01:30 UTC - 0 likes@ragnazar: Go
i could change it, but its not needed, but if u want it i add it in
- Reply
- #35
ragnazar Jun 13, 2012 at 14:26 UTC - 0 likesI think way "if 0 it change 1 string" is not enough comfortable. Better if in command i write number of string. If u dont understand me, Example:
NOT /hedit edit 1 'I edited this line' and it change second string
BUT THIS /hedit edit 1 'I edited this line' and this change first string Maybe also /hedit 1 'something' without "edit"
- Reply
- #34
gawelium May 23, 2012 at 09:53 UTC - 0 likesOK I saw, maybe in MC1.3 !
The Omega Project : http://theomegaproject.fr/news.php
French required :)
- Reply
- #33
helfull May 23, 2012 at 07:15 UTC - 0 likes@gawelium: Go
as the maker of the mod has told on the mod that there are server sided bug so it cant work at this point we need to w8 for a fix
- Reply
- #32
gawelium May 22, 2012 at 14:19 UTC - 0 likesHi, what's news about SimpleSignEdit fonction ?
- Reply
- #31
helfull May 14, 2012 at 11:39 UTC - 0 likes@markus_1992: Go
simply, saveall saves the cache data into files, this is most times not needed and it was added for testing. reload loads teh save files into the cache for example u did write a new sign offgame and want it to be avaiable without restarting the server then just reload it.