HealingTotem

HealingTotem

Description

I don't like pork. And I don't like eating it to gain health.

...ok, pork is delicious, but I need motivation for this plugin.

HealingTotems allows players to create totem poles that radiate healing powers and damage mobs. Once a player builds a totem, a "safe bubble" is created where players are continually healed and mobs are continually damaged. Totems are configurable: you can choose which blocks the totem is made out of, the healing power, and the range.

Youtube Video!

Features

  • Configure the totem's structure, the range, and the power of the healing.
  • Automatically detects the creation of new totems, no commands necessary. Automatically detects the destruction of a totem.
  • Give totems negative power to make them EVIL.
  • Players and Mobs are affected.
  • Wolves are affected too! Tame wolves are healed, angry wolves are damaged.
  • Turn a totem on or off with redstone. Totems are "active low," meaning they are normally on, but can be turned off by applying power.
  • Uses Bukkit's built-in permission system.

Todo

  • Configurable totem update rate (in server ticks)
  • Add maximum stack of regen/degen per totem update (prevents insta-kill or insta-full)
  • Add minimum/maximum health values (so that a totem can never kill or never fully heal)
  • Add food support
  • More options on which entities are affected
  • Optional helper commands.
  • Fix bugs. Let me know if you find any!

Setup

Go to the setup page.


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About This Project

  • Project ID
    31298
  • Created
    Aug 25, 2011
  • Last Released File
    Dec 15, 2012
  • Total Downloads
    7,063
  • License

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