GoldRush

GoldRush - Logo by HamToastie

What is GoldRush?

INACTIVE UNTIL FURTHER NOTICE

GoldRush is a mini-game based on an idea presented to me by a Minecrafter by the name James2024. Put simply, there are 2 teams (red and blue), who have to fight each other within an arena, while trying to get as many gold ingots as possible. Gold ingots fall from the sky (they will travel through glass, and will not land on top of trees) [The time between drops is customisable, and gold dropped is proportional to players in the arena], and when a player dies, they will only drop half of their gold ingots. The length of the game, and the time between gold drops is completely customisable in the configuration for the plugin.

GoldRush does not require players to bring their own items, as it is completely class based, with classes defined within a seperate file in the plugin folder (please see setup information for details on how to correctly add classes to this file). Players can choose their class either through commands, or right-clicking GoldRush signs. I've also been very careful to make sure that players don't get any freebies from playing GoldRush - their inventories and cleared appropriately, any items in the arena are removed, etc.

Currently, GoldRush only supports 1 arena, but I may change that in the future.

If you wish to see GoldRush in action, you can do so on my server at mc.atmony.com

Setup

THIS PLUGIN REQUIRES WORLD EDIT FOR SETUP

Permissions & Commands

Click here for commands/permissions

Known Bugs

If you want to report a bug, please include a FULL log of console during the game, with "debug: true" in the config

  • None

Planned Features / Fixes

  • Have a 'votable' "1 life option" that means players only get 1 life for that round (might do this, might not)
  • Have a permission node per class for "donator classes" etc
  • "/gr forcejoin" which will clear a player's inventory for them

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