Changelog

Change log

  • (27/4/2012) V2.0 0.6.1.BETA (Red Welts)
    • Due too something weird the wrong jar was included in 0.6.BETA
  • (27/4/2012) V2.0 0.6.BETA (Red Welts)
    • Implemented ability to have a maximum stock.
    • Implemented inflation and deflation based on current stock level
    • Fixed a bug that caused the sell command to use the buy permission.
    • Updated both the buy and gift command to respect the item stock
    • Fixed a bug that caused gift command to not update stock levels
    • Moved the useStock config node to a more appropriate position
    • Fixed a bug that caused the name of the gift receiver not to be broadcasted
    • Implemented the start of a plugin API, currently allows you to set and get stock from other plugins.
    • Fixed a bug that caused the stock to be unset-able on adding an item to the shop
    • Some other general bugfixes and code cleanup
  • While this release is a beta, I feel after some quite thorough testing, it is stable enough to wear the tag "Release". Do however not hesitate to tell me of any bugs you find! :)
  • (18/4/2012) V2.0 0.5.BETA (Tight Laced)
    • Reimplemented the truncate command! Console only command!
    • Made a few improvements to the item importer! (All old items.csv files should still be functional!)
    • Made the buy, sell and gift command respect the item stock
    • Fixed a bug that would cause color entries that were not color entries to be rendered as color entries
    • Included a new version of items.yml (Thanks Nomad7!) Note, all local changes will be backed up before new file is extracted!
    • Made GiantShop more compliant to Meiamone's workbook thingy
    • Fixed a bug in GiantShopLocation that would cause updates to a shop to never save
    • Made some minor changes to the msgTemplate.yml Note, all local changes will be backed up before new file is extracted!
    • Did a MASSIVE overhaul of the in game help pages.
    • A few other minor bug fixes
  • While this release is a beta, I feel after some quite thorough testing, it is stable enough to wear the tag "Release". Do however not hesitate to tell me of any bugs you find! :)
  • (9/4/2012) V2.0 0.4.1.BETA (Nipple Clamp)
    • Fixed thrown NullPointerException from PlayerListener when no item was held.
  • (8/4/2012) V2.0 0.4.BETA (Nipple Clamp)
    • Implemented GSL! It's back! :D
    • Fixed a bug with my database drivers that caused some stuff to not work as expected.
    • Updating items should now work as expected.
    • Gave MsgTemplate.yml a lot of new goodies! :)
    • Minor code cleanup and bugfixes
  • While this release is a beta, I feel after some quite thorough testing, it is stable enough to wear the tag "Release". Do however not hesitate to tell me of any bugs you find! :)
  • (6/4/2012) V2.0 0.3.1.BETA (Moulin Rouge)
    • Fixed a semi-critical bug where the config file was lacking a "port" node!
  • (5/4/2012) V2.0 0.3.BETA (Moulin Rouge)
    • Implemented export command with minor easter egg! :D
    • Implemented import command
    • Implemented legacy import command for importing your old GiantShop 1.0 database! :)
    • Fixed a bug that caused MySQL to not be usable
    • A few more minor bug fixes
  • While this release is a beta, I feel after some quite thorough testing, it is stable enough to wear the tag "Release". Do however not hesitate to tell me of any bugs you find! :)
  • (3/4/2012) V2.0 0.2.BETA (Spooning Spoon)
    • Added more economy engine support yet again! Give a warm welcome to the newcomers:
      • CraftConomy
      • CurrencyCore
      • McMoney
      • MineConomy
      • MultiCurrency
    • Update command now works on the console too!
    • Gifting items should now work
  • While this release is a beta, I feel after some quite thorough testing, it is stable enough to wear the tag "Release". Do however not hesitate to tell me of any bugs you find! :)
  • (2/4/2012) V2.0 0.1.2.ALPHA
    • Modified the MsgTemplate.yml by adding 2 new templates.
    • Fixed a bug that made it a bit confusing to use BOSEconomy
    • Fixed an issue where [GiantShop] would be shown twice when hooking into/unhooking from economy engine.
    • Made GiantShop less strict in it's economy engine hooking. It will now no longer disable when there was no hook made before GiantShop finishes loading.
    • Fixed a couple typos in the currently still hardcoded check command.
      • Plans are to add a template for this file aswell!
    • Pretty much finished the update command for now, making it now possible to update your items! :)
  • (31/3/2012) V2.0 0.1.1.ALPHA
    • Support for other economy engines bringing total supported now too:
      • AEco
      • Essentials
      • BOSE6
      • BOSE7
      • iConomy (4, 5 and 6)
    • remove command now works
    • Total rewrite of the economy handler to enable ability to select economy engine
    • Added config node to select economy engine
    • Fixed a bug where the console commands would no fill in the message template
    • Some other minor bugfixes
  • (29/3/2012) V2.0 0.1.ALPHA (Tipsy Spider)
    • Support for new Bukkit API added
    • Total recode
    • Now on github
    • Start of custom messages support
    • More stuffs....
    • Lovely loooong version!