Forester

Forester lets a user create a circular forest around them by choosing a size and a radius with which to create the forest. it generates an evently random forest that can be very thick.

Current Features

  • Generate forest around the user.
  • Customizable size
  • Customizable tree density
  • Customizable tree type
  • MUSHROOMS totally intended feature, it was not a happy accident, i promise ;)

Upcoming Features

  • Biome dependant trees?
  • Planting saplings instead of generating trees.

Commands

  • /forester [radius] [density] <treetype>

[ ] = Needed

< > = Optional

radius 20 - 200 density 1 - 100

Tree types are as listed in bukkit (and if new types are added they should work automatically) ;

  • BIG_TREE
  • BIRCH
  • BROWN_MUSHROOM
  • JUNGLE
  • JUNGLE_BUSH
  • RED_MUSHROOM
  • REDWOOD
  • SMALL_JUNGLE
  • SWAMP
  • TALL_REDWOOD
  • TREE (This is the default)

they are case insensitive so typing "jungle" will work.

Commands only work when executed by a player. I may add Commandblocks. Executing from console would be silly as it requires an in game poisition.

Permissions

  • 'forester.plant' - Provides access to the forest command.

Source

Not Yet

Changelog

  • Version 2.0b: *Latest Version*
    • Recompiled for java 6 (to help with errors) (should not affect anyone that had the plugin working already)
  • Version 2.0:
    • Updated for 1.5.1
    • Rewritten from the ground up with new bukkit features.
    • Removed source for now as I'm setting it up elsewhere, so the old repository is wrong
  • Version 1.02:
    • Rejigged the density math.
    • New scale of 1 to 100 for density now (arbitrary values)
  • Version 1.01:
    • Removed old permissions methods.
    • Fixed new permission method to default to op.
  • Version 1.0:
    • Initial Release

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