FC_Bans
FC_Bans is the ultimate system for organized server moderation. This plugin allows you to perform all normal moderation commands such as, ban, mute, kick, and freeze. However, this plugin ties those mod commands into a system of warnings that keeps a history of key information about each punishment dealt to players. This creates a system of punishment records that staff can tap into to effectively resolve any player behavior situation.
This plugin also has a few features that it comes with included into its normal moderation commands. Muted players can’t place signs, you can toggle whether or not to announce global announcements for punishments through a command, all punishing commands can have reasons added for recording history, players are informed as to when their punishments end, players can be given immunity, and all commands have full permission nodes so that you can define exactly what people can and can’t do.
To get started using the plugin, visit this link: FC_Suite_Shared
For information on making tickets or contact information, please visit: Click Me
Sorry to hear that you're leaving Destro.
I'm working on a spiritual successor now. I'll try to work in a converter for FC_Bans bans.
http://dev.bukkit.org/server-mods/awesomebans/
@Destro168
Aw a hewl no! There is NO plugins that is like this - you better get yar ass back in there and help us out by developing! :) Other ban plugins needs MySQL, your doesn't!
Thanks clutchcraft.
I honestly couldn't find a way to work around offline servers back when I was actively developing FC_Bans extensively. I do think now with my programming experience I could implement a solution quite easily. It's kind of funny how weird it is to look at all the things I 'thought' I couldn't do and say "I can do this in 5 minutes" now. I know there are other ban plugins that were doing what my plugin did, better, and there was nothing I could do at the time as I wasn't good enough.
According to this bukkit page this plugin is abandoned now?
Regardless, I had to uninstall this plugin in favour of UltraBans who properly deal with offline servers. I understand your stance on Offline Servers in general, however, with a BungeeCord setup, all of my servers are offline, as the Auth is done by BungeeCord.
It's a shame, really, this plugin was great, I really liked it.
@method27man
to remove a freeze
/freeze remove <player>
How i unfreez a player .. ? I`ve freezed a player permanently wrong and now.. i can`t unfreez it.. sry for my bad eng..
I have taken down the FC_Bans 2.51 update due to a code upgrade by peman. I will be re-uploading it later after I get confirmation that it's working more efficiently.
@sollap2
If your server is offline mode you need to read my stance regarding offline mode servers in the setup file. If you are still having issues then make a ticket.
@sollap2
I can't reproduce this, my bans are working correctly.
Open a ticket, making sure to follow the ticket instructions, and Destro might be able to help you.
Bans dont work for me. When i use the /ban <Name> <Time> <Reason> command, the server tells me hes banned but hes not. Even if i do a /ban check, it tells me that hes banned, but he can still come back. No error messages in console or such.
If i turn on bukkit synergy, it bans / unbans them fine, however if i do a tempban, it never unbans them.
Mute works perfectly. Kick works too.
@fbafaro
It's in the jar and online.
https://github.com/Destro168/FC_Bans/blob/master/Docs/Permissions
what/where are the list of permission nodes?
Revolutionary Ban Plugin!!!!
I've re-enabled comments. If I see any suggestions, bug reports, or anything that belongs in a ticket in the comments, I am going to ignore it.
@Destro168
Yes.
Make a ticket using my format rudolf.
Thanks.
You mean a custom message for when a person tries to reconnect?
Any possibility of adding in custom messages? (ban/kick screen and such)
I used to do that but there are two reasons I don't.
1.) Bukkit dev staff don't like it.
2.) It takes longer for me and is harder to manage. Every step I add to updating my plugins is significant as my chances of mixing stuff from my other plugins increases a lot. I have to literally check my files and stuff already like 5+ times before I update. When I was zipping I was checking like 8+ times.
I have it on the FC installation guide details on how to view the docs.