Config Setup

Config Setup

config.yml

# Version used for updating Config.
# Do not touch.
Version: '2.0'
Explosions:
  # Maximum input radius for /tnt explode <radius>
  Maximum Radius: 15
  # Minimum input radius for /tnt explode <radius>
  Minimum Radius: 0
  # Maximum input radius for /tnt random <radius>
  Maximum Random Radius: 15
  # Minimum input radius for /tnt random <radius>
  Minimum Random Radius: 1
  # Maximum radius for /tnt bind <radius>
  Maximum Bind Radius: 15
  # Minimum radius for /tnt bind <radius>
  Minimum Bind Radius: 0
  # Maximum radius for /tnt player <radius>
  Maximum Player Radius: 15
  # Minimum radius for /tnt player <radius>
  Minimum Player Radius: 0
  # Maximum radius for /tnt location <radius> <x> <y> <z> [world]
  Maximum Location Radius: 15
  # Minimum radius for /tnt location <radius> <x> <y> <z> [world]
  Minimum Location Radius: 0
  # The remaining settings apply to explosions caused by the plugin.
  # States whether or not lighting occurs.
  Lightning: true
  # States whether a firework goes off.
  Fireworks: true
  # Cancel block damage caused.
  Cancel: false
  # Slowly place blocks to repair the damage caused.
  Repair: true
  Sound:
    # Play an addition sound effect during an explosion.
    Use: false
    # The sound effect to be played.
    # A list of sounds can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
    Type: DONKEY_HIT

global.yml

# Do not touch.
Version: '2.0'
Explosions:
  # The remaining settings apply to explosions caused by the plugin.
  # States whether or not lighting occurs.
  Lightning: true
  # States whether a firework goes off.
  Fireworks: true
  # Cancel block damage caused.
  Cancel: false
  # Slowly place blocks to repair the damage caused.
  Repair: true
  Sound:
    # Play an addition sound effect during an explosion.
    Use: false
    # The sound effect to be played.
    # A list of sounds can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
    Type: DONKEY_HIT

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