EntitySuppressor is a plugin designed to prevent unnecessary amounts of Mobs from spawning on your server, thus reducing server lag. It does this by supplying an efficient multi-step process to limiting monsters.
Code is written almost entirely by myself. Also see bergerkiller's NoLagg for further Lag-Fixes. Credit to NoLagg & LexManos's PerformanceTweaks for some original concepts.
Features!
Quote:
- Multiworld compatibility!
- Limits Monsters, Squid, Animals, Bats, and Villagers to configureable amounts in rather efficient way.
- Can limit how far and/or how many layers away monsters spawn.
- Reduces the frequency of mob-spawn ticks.
- Only limits naturally spawned and spawner-spawned Mobs.
- When a world has reached it's maximum, spawner mobs are queued until there is room.
- Ability to remove far away unnecessary monsters.
- Does not remove mobs that have picked up player items.
- Commands to count the number of living entities.
- Commands to remove living entities.
- Reloadable config.
- Configurable debug mode that prints extra information.
- CraftBukkitUpToDate compatibility.
- Anonymous statistic reporting to mcstats.org!
Commands & Permissions
- /es count - Returns a count of all Living Entities in the current world.
- /es remove <all / monsters / animals> - Removes all of the specified entity group from the current world.
- esuppressor.remove - Required to use /es remove.
- If "all" is added to the end of either of the above commands, it will do it in all worlds.
- If <world> is added to the end of either of the above commands, it will only do it in the specified world.
- /es reload - Reloads the config.
- esuppressor.reload - Required to use /es reload.
Facts
- Date created
- Oct 01, 2011
- Categories
- Last update
- Feb 17, 2013
- Development stage
- Release
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- EntitySuppressor
- Downloads
- 57,433
- Recent files
- R: v3.0 (.jar only) for CB 1.4.7-R1.0 Feb 17, 2013
- R: v3.0 (.zip with config) for CB 1.4.7-R1.0 Feb 17, 2013
- R: v2.2.2 (.jar only) for CB 1.2.5-R1.0 Apr 25, 2012
- R: v2.2.2 (.zip with config) for CB 1.2.5-R1.0 Apr 25, 2012
- R: v2.2.1 (.jar only) for CB 1.2.5-R1.0 Mar 09, 2012
- Reply
- #243
nevin221221 May 03, 2013 at 09:52 UTC - 0 likesFixed.. Do I dare say how? It was the Clearlag plugin haha. I bet you hate me so bad right now haha.
But anyway moving on. If I use this plugin it will stop people from getting mobs at spawn. But if i use the ChunkSpawnerLimiter plugin it works great but my item frames in my shop will not work. Is this one of them situations where you have to pick the best plugin out of the plugins that don't fully work to your needs?
EDIT:
Is there a way to just not limit mob spawners? if there is then this is the best plugin ever. If theres not can you send me a link to one?
- Reply
- #242
Fishrock123 Apr 27, 2013 at 00:56 UTC - 0 likes@nevin221221: Go
What kind of hosting are you using? You are not correctly removing it from the plugins folder.
Just set it's limits to like 9 bazillion or something. But it will still have to make the checks as if it was limiting.
Twitter
- Reply
- #241
nevin221221 Apr 27, 2013 at 00:38 UTC - 0 likesOkay i kinda gave up and just put the plugin back on to see if i can change it and that did not help, what would you have to change in the config to make it stop working?
- Reply
- #240
nevin221 Apr 25, 2013 at 23:43 UTC - 0 likesI did a stop and then i started it back up like 5 times and nothing. Did /reload to see if that would work
- Reply
- #239
Fishrock123 Apr 25, 2013 at 23:15 UTC - 0 likes@nevin221: Go
Restart your server.
- Reply
- #238
nevin221 Apr 25, 2013 at 22:58 UTC - 0 likesHey i had this plugin on my server and I removed do to it stopping mobs from spawning from my spawners at spawn and no fix for that. But the plugin is still working even for the fact that its not in the plugins folder or seen from doing /plugins in-game. Any fix or anyone know what this could be? If this has no real fix then i would recommend no one get this plugin!!
- Reply
- #237
Avianize Apr 03, 2013 at 13:24 UTC - 0 likes@Fishrock123: Go
Well I look forward to a 1.5.1 release then. :)
- Reply
- #236
Fishrock123 Apr 03, 2013 at 03:39 UTC - 0 likes@Avianize: Go
Maybe? I think the 1.5.1 CB's were still kinda unstable, so I hadn't yet.
- Reply
- #235
Avianize Apr 03, 2013 at 03:18 UTC - 0 likesWill this plugin work in 1.5.1?
- Reply
- #234
Fishrock123 Mar 04, 2013 at 19:48 UTC - 0 likes@WoZo: Go
Is NoLagg counting all worlds? ES counts per-world.