Ender Eye Changer
Tired of people finding strongholds you never knew about? Have you ever wanted to control what those mysterious ender eyes do?
This is the plugin for you!
Ender Eye Changer allows you to change the location that ender eyes point to, simply by typing a command and all ender eyes will automatically point to your location. Even more, you can reset ender eyes to point back to strongholds with another command.
Commands
If no waypoints are defined, ender eyes default to Vanilla behaviour.
There is one command, /endereye [reset] [add|remove name]. If you specify 'reset', ender eyes point back to strongholds.
Use /endereye add <name> to add a waypoint, and /endereye remove <name> to remove a waypoint. Ender eyes will point to the closest waypoint.
Configuration
There are 2 configuration options you will use:
- use-stronghold-locations: If ender eyes will point towards the nearest strongholds. (default true)
- allow-nether-end: If ender eyes can be thrown in the end and nether worlds. (default false)
The other section of the config is used by the plugin to store locations, and it is recommended that you don't interfere. Use the in-game commands instead.
Permissions
There is one permission, and it defaults to OP: endereyechanger.*
Have fun :)
- 7 comments
- 7 comments
Facts
- Date created
- Jan 25, 2013
- Categories
- Last update
- Apr 11, 2013
- Development stage
- Release
- Language
- enUS
- License
- GNU General Public License version 3 (GPLv3)
- Curse link
- Ender Eye Changer
- Downloads
- 177
- Recent files
- R: EnderEyeChanger v1.2.1 for 1.5.1 Apr 11, 2013
- R: EnderEyeChanger v1.2 for CB 1.4.7-R1.0 Feb 02, 2013
- R: EnderEyeChanger v1.1 for CB 1.4.6-R0.3 Jan 27, 2013
- R: EnderEyeChanger v1.0 for CB 1.4.6-R0.3 Jan 25, 2013
- Reply
- #7
Keeper1975 Apr 11, 2013 at 21:41 UTC - 0 likesJavacow, You're amazing! thank you VERY much for such speed on fixing this! i've already tested it and it's working on 1.5.1 now!
btw: you can close the ticket now! :)
- Reply
- #6
Javacow Apr 11, 2013 at 11:56 UTC - 0 likesNew file uploaded that should work with 1.5.1, awaiting approval. You can download it here.
- Reply
- #5
Keeper1975 Apr 10, 2013 at 23:57 UTC - 0 likesDear Sir,
Could you please update this plugin to 1.5.1? my server is only missing this extremely IMPORTANT plugin...(i need this due to the way my maps are set (skyblock map with really distant portals, which are impossible to find without an ender eye) :|
- Reply
- #4
Javacow Feb 09, 2013 at 22:42 UTC - 1 like@MasterAmateur: Go
The waypoints should remain in the configuration, but may not show up on the /endereye command. I will add a command that lets you switch between strongholds and waypoints in the next release.
Otherwise, just set the 'use-stronghold-location' setting in config.yml to 'false' and your waypoints will be enabled again when you reload the config.
- Reply
- #3
MasterAmateur Feb 09, 2013 at 08:20 UTC - 0 likesI have an idea:
What if you could enable/disable waypoints without having to add them every time you reset them? Something like "/endereye disable" to disable Ender Eyes going to designated waypoints without deleting them and "/endereye enable" to enable previously disabled waypoints.
I came across this idea when i was trying to find the stronghold on my server and i had to use /endereye reset for the Ender Eye to work. I did found it, but i noticed that my waypoints were all gone :(
- Reply
- #2
Javacow Jan 26, 2013 at 00:49 UTC - 0 likes@ultimate_n00b: Go
Wow, that was quick! I'll get started on that straight away :)
- Reply
- #1
ultimate_n00b Jan 25, 2013 at 22:49 UTC - 0 likesSo simple...and cool! Downloading right now, looks good :D Maybe some other things, like setting multiple points, with names, and you can make the Ender Eye go to the closest one? Otherwise, sweet!
Working on two plugins.
- AdvancedMobs - Adds levels of mobs into the game, makes fighting mobs a lot more interesting
- Quests - Questing plugin. Hooks into a lot of different plugins for Requirements/Rewards
DO NOT SEND ME REQUEST TO BE YOUR DEV.