DirectoryLoader

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Directory Loader Plugin (ver 1.0.0)

Current download: DirectoryLoader_1.0.0

The idea is simple, instead of packing a plugin into .jar, this plugin allows You to use a directory.

Why would it be useful? Rapid development, for one. You do not need to repack Your whole plugin every time You want to test a single bit of a change. You just point the plugin to the folder containing the class files and the "plugin.yml" and reload the plugins in the server.

This works well with the incremental build of the IDEs. Just point the plugin to the output folder ("bin" for example) and every time You save Your changes, the plugin is ready to be reloaded.

Usage

First of all, it's a server plugin as any other. Copy the .jar (okay fine, You can use .jar this one more time) to the plugin folder. Creat the plugin data folder (named "DirectoryLoader") and make a "config.yml". Because of the nature of the given plugin, there cannot be a default "config.yml", hence one must create it by hand.

In the "config.yml" add the following key and list the directories to use as plugins.

directories:
    - ./eclipse/workspace/bukkit_test_plugin/bin
    - .\\eclipse\\workspace\\bukkit_test_plugin_copy\\bin

Note: those are the two forms to input the paths.

You can have as many directories as plugins as You wish, just list them in the config. Also make sure each of the directories listed contains a plugin descriptor "plugin.yml".


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About This Project

  • Project ID
    36855
  • Created
    Feb 23, 2012
  • Last Released File
    Feb 23, 2012
  • Total Downloads
    730
  • License

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