Changelog

Old changelog removed.

v2.0b
- first release

v.2.1b
- update routine enabled
- gamemode detection
- dropprotection adjustable

v.2.2b
- timer problem fixed

v.2.3b
- java 6 compatibility
- looseOnFall toggle
- openAfterGame fixed

v.2.4b
- routine for version check will now run in an asynchronous task to prevent lags
- dc set/get will work for global keys now
- remove items after cube creation (for idiots that place torches or something like that in the blockbar)
- added /dc clear to remove the upper part of the cube if you decrease its height
- posTowerId option to set the block for the position marks
- activeRedstone toggle to keep redstone within the cube triggered (for redstone lamps as marks eg)
- fix: protectionBar-message fixed
- fix: tunnel will be destroyed when time starts burning
- advertiseTournament message
- registration for tournament integrated (see allowRegistration option)

v.2.5
- stageWidth option added
- blockbreak protection fixed for admins

v.2.51
- messages fixed

v.2.52
- remove pkins on stop
- prevent players from placing pkins on the ground
- start timer fixed

v.2.53

  • start message fixed
  • lobby-range enlarged by 1
  • gaming-area adjusted
  • autoreloads cube on 15s start
  • string keys work with /dc set now
  • winCommands work with %name% now

v.2.54

  • broadcastTimers option added

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