Config
Example config.yml (In this config, people with the perm CustomDrops.vip would get a chance of getting Gold/Iron Blocks from Gold/Iron Ore and Golden Apples from grass):
IRON_ORE: NORMAL: $IRON_INGOT,1;IRON_BLOCK,1,5!vip; SILK_TOUCH: IRON_ORE,1 GOLD_ORE: NORMAL: $GOLD_INGOT,1;GOLD_BLOCK,1,5!vip; SILK_TOUCH: GOLD_ORE,1 GLOWSTONE: NORMAL: GLOWSTONE,1 SILK_TOUCH: GLOWSTONE_DUST,2~4 GLASS: NORMAL: GLASS,1 BOOKSHELF: NORMAL: BOOKSHELF,1 GRASS: NORMAL: DIRT,1;$GOLDEN_APPLE,1~3,5!vip;
Okay, now let's break down the config.
BLOCK_NAME:
NORMAL: DROP_INFO_GOES_HERE;NEXT_DROP_INFO_GOES_HERE
SILK_TOUCH: DROP_INFO_GOES_HERE;NEXT_DROP_INFO_GOES_HERE
BLOCK_NAME:
Can be any block... Click here to see a list of bukkit materials.
NORMAL/SILK_TOUCH:
Either NORMAL or SILK_TOUCH (SILK_TOUCH will only occur if pickaxe has Silk Touch enchantment, normal will occur without Silk Touch, or if SILK_TOUCH is empty).
DROP_INFO:
FORMAT: DROP_NAME,DROP_AMOUNT,DROP_CHANCE
DROP_NAME: Any item that can be dropped. Click here to see a list of bukkit materials.
DROP_AMOUNT: Minimum amount and Maximum amount seperated by a ~ (Example: 25 to drop 2 to 5 drops)
DROP_CHANCE: Leaving this empty will result in 100% chance of drop. Chance out of 100 to drop this drop. (For 50% chance leave "50", etc.)
OTHER: Add a $ in front of DROP_NAME to allow fortune picks to give extra drops (I don't suggest you put a $ if the drop is the same as the block). Add !test after DROP_CHANCE to set a permission for that certain drop (For !test the perm would be CustomDrops.test).
for some reason mine is not working... may you please specify a config file? I dont think im placing the things in the right place.