CreeperHeal
Protects your server against Creepers, TNT, and griefers!
CreeperHeal is more than a griefing protection plugin : it repairs the damage done by explosions (Creepers, TNT, etc...) and fire, in a natural way! Stay a while after a Creeper made a hole, and you will see the terrain pop back slowly, block per block, exactly as it was before the explosion! That way, your players will still be afraid of Creepers, but your server will continue looking nice!
- Anti-Griefing features
- Natural healing of the terrain after an explosion
- Fully customisable
- Easy installation and configuration
NOTE : This is not an official video, but one made by a fan. An official one will be posted eventually.
Before reporting a bug, please check the FAQ.To report a bug, or make a suggestion, use the Tickets page.
For more information, see the WIKI. Here you will find Information about installation, configuration, permissions, etc...
For developers, the Javadoc can be found here.
Source on GitHub
Facts
- Date created
- Sep 21, 2011
- Categories
- Last update
- May 20, 2013
- Development stage
- Release
- Language
- enUS
- License
- Free with credit or approval
- Curse link
- CreeperHeal
- Downloads
- 134,499
- Recent files
- R: CreeperHeal 6.3.5 for CB 1.5.2-R0.1 May 20, 2013
- R: CreeperHeal 6.3.4 for CB 1.5.2-R0.1 May 14, 2013
- R: CreeperHeal 6.3.3 for CB 1.5.2-R0.1 May 10, 2013
- R: CreeperHeal 6.3.2 for CB 1.5.2-R0.1 May 09, 2013
- R: CreeperHeal 6.3.1 for CB 1.5.2-R0.1 May 07, 2013

- Reply
- #596
nitnelave May 20, 2013 at 06:15 UTC - 0 likes@MarkiiIeJ: Go
Please open a ticket, and describe exactly what you would want to happen after an explosion, or fire.
@Crysillion: Go
There was a small error in the code, and now it's fixed. But I invite you to be very careful about the data values : 43:8 is unobtainable, and the double stone slab is 43:0. Also, for example, when dealing with logs, they have a different value whether they are placed upright or on the side.
- Reply
- #595
MarkiiIeJ May 19, 2013 at 23:21 UTC - 0 likesCan you please let this be compatible with Coreprotect
IP: myecraft.zapto.org http://myecraft.enjin.com
- Reply
- #594
Crysillion May 18, 2013 at 19:57 UTC - 0 likesCan you please change the plugin so that it can accept meta-data in the protected blocks list?
When I set, for instance, 43:8, which is the double-slab combined, to be protected - it just protects 43 entirely. 43, 43:1, 43:2, etc. is all protected. This also works with sandstone. If you protect sandstone, you also inadvertently protect smooth sandstone and chiseled sandstone.
The plugin does not know of metadata, can this please please be modified?
Otherwise, amazing plugin, but this is being a big problem for me.
Thank you!
- Reply
- #593
Sugarbear7 May 17, 2013 at 21:11 UTC - 0 likesi love this plugin!
- Reply
- #592
der_Kernschatten May 15, 2013 at 17:29 UTC - 0 likes@nitnelave: Go
Ticket opened. Thank you for taking the time.
BFAK:90783932,536877cf53ffc0283aa02178c881d6a072fdc16cf29f7c849b79f02dc8708d08
- Reply
- #591
Crysillion May 14, 2013 at 21:13 UTC - 0 likes@nitnelave: Go
I thought this as well, yet I deleted the folders for CreeperHeal and Cannons and let them regenerate as vanilla and this issue still continues. Thank you for the feedback, however. I will hope that the Cannons dev does indeed know what's going on as after further investigation, it seems to be entirely said plugin and not yours.
- Reply
- #590
nitnelave May 14, 2013 at 21:06 UTC - 0 likes@Crysillion: Go
Your Cannons config has a '?' where it should not. See with the dev to fix it, but it's just your config.
- Reply
- #589
Crysillion May 14, 2013 at 20:59 UTC - 0 likesThere is a pretty big error when using CreeperHeal and Cannons both together. That said, I'm not sure which plugin is causing the error, but the error can be found here: http://pastebin.com/YRJqTpQ6
I will go ahead and post the error on both pages (CreeperHeal and Cannons). I have tried updating both plugins to the latest version at the time of this posting, using CB 1.5.2. Thank you!
- Reply
- #588
nitnelave May 14, 2013 at 19:51 UTC - 0 likes@CoasterCrazy: Go
Reproduced, fixed. Thanks for reporting.
@der_Kernschatten: Go
Please open a ticket and add your full config.yml, advanced.yml, one world's config and advanced.yml, and the list of your plugins.
- Reply
- #587
CoasterCrazy May 14, 2013 at 19:11 UTC - 0 likesThere's a slight bug. When tnt sets off, blocks a block and a wood button attached to it (which was pressed to ignite the tnt) the blocks and button do regen but the button is stuck in press mode. I have to break the button and replace it for it to work again. Can you check this bug out? Im running version 6.3.3
Thanks,
Oscar