ChestShop (iConomyChestShop)

ChestShop's API

Overview of ChestShop's API

ChestShop is getting more and more event-driven. Here is a summary of all events currently existing:

Transaction Events

  • PreTransactionEvent - It's a pre-transaction event. It can be used to cancel transactions, for example when the player hasn't got enough EXP.
  • TransactionEvent - It's a post-transaction event, so it is fired after a transaction is made. It can be used, for example, for logging transactions.

Shop Events

  • ShopCreatedEvent - Called after a shop is created. Can be used for logging/rewarding with EXP, etc.

Protection Events

  • BuildPermissionEvent - checks if a shop can be made in its location. It's only blocking shop creation if all plugins that used it blocked the usage.
  • ProtectionCheckEvent - checks if a block is protected and if the player from the event can access the block.
  • ProtectBlockEvent - this event is called to tell protection plugins to protect the block. You should usually check if the block has been protected already before protecting it.

Miscellaneous Events

  • ItemInfoEvent - can be used to add item information to the /iteminfo command, or for logging the usage of it. It's a post-action event.

(ChestShop's utility classes can be found in com.Acrobot.Breeze.Utils - it's a part of a framework for ChestShop-4)

Facts

Date created
Jul 07, 2012
Last updated
Nov 30, 2012

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