Change Log

v1.0 || September 25, 2011:

  • Plugin Release

v1.1 || September 26, 2011:

  • Added update notifications

v1.2 || September 26, 2011

  • Fixed update notifications
  • Added time stopping/starting and framework for 2 new features

v1.21 || September 26, 2011

  • Fixed a command error

v1.23 || September 27, 2011

  • Fixed explosions giving creative block drops when they are supposed to be disabled

v1.24 || September 27, 2011

  • Fixed update notifications (Again)

v1.25 || September 27, 2011

  • Fixed spamming console when loading/saving inventories

v1.28 || September 28, 2011

  • Fixed creative block dropping bug when you re-enable it after disabling
  • Fixed small command errors
  • Added ability to clear a different player's inventory with the /bcs clearinv <player> command
  • Changed the inventory-clearing method that was being used for the clearinv command to tell who cleared the inventory if a player is specified
  • Added bcs.commands.toggle permissions node

v1.3 || September 28, 2011

  • Creative players cannot damage other entities or be targeted by other entities anymore

v1.31 || September 28, 2011

  • Made creative player attacking configurable, and fixed the reload command

v1.4 || September 30, 2011

  • Reworked the BLOCK_PLACE and BLOCK_BREAK events. Should reduce server load greatly on most servers.
  • Fixed a bug where blocks that break when the block below them breaks giving drops from "Creative" blocks.
  • Blocked placement of TNT and Beds for Creative players to prevent certain bugs from appearing until they are fixed
  • If an explosion would destroy a "creative" block, the explosion event gets cancelled to prevent a bug from occurring until it is fixed. Players and other entities, however, will still be damaged by the explosion.
  • Added autosaving blocks in the config. The block saving interval is how many blocks must be placed/broken before it saves the creative blocks to a file. (The larger the number, the less server load, but in the event of a server crash more data will be lost.)

v1.5 || October 2, 2011

  • Added support for WorldGuard and LogBlock ( Thanks @Ycros )
  • Multi-threaded update notifications, so if a connection to the host is poor, it does not lag the server.

v1.51 || October 3, 2011

  • Fixed bcs.commands.toggle permission. Should work properly now.

v1.6 || October 13, 2011

  • Added new permissions
  • Fixed creative players and minecarts
  • Added optional preventing creative players from picking up items
  • Updated to new configuration api

v1.65 || October 16, 2011

  • Changed it so blocks that the plugin does not currently support now just don't get logged. It no longer prevents you from placing them.
  • Added a timeout to the update check portion of the script, it should no longer give long stack-traces due to not being able to connect to my host
  • Changed the way it saves and loads the blocks slightly, it should no longer give ArrayIndexOutOfBoundsExceptions while breaking "creative" doors.

v1.66 || October 17, 2011

  • Sorry to those who just updated: I put the timeout method in the wrong order :P

v1.67 || October 17, 2011

  • I'm really sorry this time: Turned off developer mode, and removed loading/saving messages for block data

v1.68 || October 17, 2011

  • Added two new permissions: bcs.bypass.entityattack and bcs.bypass.chestaccess

v1.69 || October 18, 2011

  • Fixed bcs.bypass.entityattack permission. You should now be able to attack entities while you have this permission.

v1.7 || October 24, 2011

  • Several bugfixes, too many to list accurately

v1.8 || December 2, 2011

  • Fixed enchantments not being saved/loaded

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