Change Log
v1.0 || September 25, 2011:
- Plugin Release
v1.1 || September 26, 2011:
- Added update notifications
v1.2 || September 26, 2011
- Fixed update notifications
- Added time stopping/starting and framework for 2 new features
v1.21 || September 26, 2011
- Fixed a command error
v1.23 || September 27, 2011
- Fixed explosions giving creative block drops when they are supposed to be disabled
v1.24 || September 27, 2011
- Fixed update notifications (Again)
v1.25 || September 27, 2011
- Fixed spamming console when loading/saving inventories
v1.28 || September 28, 2011
- Fixed creative block dropping bug when you re-enable it after disabling
- Fixed small command errors
- Added ability to clear a different player's inventory with the /bcs clearinv <player> command
- Changed the inventory-clearing method that was being used for the clearinv command to tell who cleared the inventory if a player is specified
- Added bcs.commands.toggle permissions node
v1.3 || September 28, 2011
- Creative players cannot damage other entities or be targeted by other entities anymore
v1.31 || September 28, 2011
- Made creative player attacking configurable, and fixed the reload command
v1.4 || September 30, 2011
- Reworked the BLOCK_PLACE and BLOCK_BREAK events. Should reduce server load greatly on most servers.
- Fixed a bug where blocks that break when the block below them breaks giving drops from "Creative" blocks.
- Blocked placement of TNT and Beds for Creative players to prevent certain bugs from appearing until they are fixed
- If an explosion would destroy a "creative" block, the explosion event gets cancelled to prevent a bug from occurring until it is fixed. Players and other entities, however, will still be damaged by the explosion.
- Added autosaving blocks in the config. The block saving interval is how many blocks must be placed/broken before it saves the creative blocks to a file. (The larger the number, the less server load, but in the event of a server crash more data will be lost.)
v1.5 || October 2, 2011
- Added support for WorldGuard and LogBlock ( Thanks @Ycros )
- Multi-threaded update notifications, so if a connection to the host is poor, it does not lag the server.
v1.51 || October 3, 2011
- Fixed bcs.commands.toggle permission. Should work properly now.
v1.6 || October 13, 2011
- Added new permissions
- Fixed creative players and minecarts
- Added optional preventing creative players from picking up items
- Updated to new configuration api
v1.65 || October 16, 2011
- Changed it so blocks that the plugin does not currently support now just don't get logged. It no longer prevents you from placing them.
- Added a timeout to the update check portion of the script, it should no longer give long stack-traces due to not being able to connect to my host
- Changed the way it saves and loads the blocks slightly, it should no longer give ArrayIndexOutOfBoundsExceptions while breaking "creative" doors.
v1.66 || October 17, 2011
- Sorry to those who just updated: I put the timeout method in the wrong order :P
v1.67 || October 17, 2011
- I'm really sorry this time: Turned off developer mode, and removed loading/saving messages for block data
v1.68 || October 17, 2011
- Added two new permissions: bcs.bypass.entityattack and bcs.bypass.chestaccess
v1.69 || October 18, 2011
- Fixed bcs.bypass.entityattack permission. You should now be able to attack entities while you have this permission.
v1.7 || October 24, 2011
- Several bugfixes, too many to list accurately
v1.8 || December 2, 2011
- Fixed enchantments not being saved/loaded
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