Players can publish their written books in a shop, so other players can buy the written books. There are two ways of creating a BookShop:
- When the player holds a book and quill item while hitting the sign, the text in the book is copied.
- When the player places some books in the chest beneath the sign, the plugin will duplicate the item in the chest every time it is sold. Thus nobody has to write books more than once.
Please note:
- AdminShops always duplicate the book!
It works the same way than a publisher: It copies the book in the chest and sells it to the player.
Features
- Publication of written books
- backup of books into a file
- Restoring books
- Give a default book to every new player
- Give a book to every player who joined the server before.
- Give a book to a player
- Statistics for every book (how often it was sold)
- Admins can impose taxes.
- Player can only publish written books.
- Admins can create AdminShops that always duplicate the book regardless of the settings in the config file.
Dependencies
- iConomy 5 or iConomy6 or Vault or Register
- PermissionsEX or bPermissions or GroupManager or BukkitPermissions
The shop
To create a shop, you have to place an empty chest first. Then you can create a sign with following content
Please note: Only ONE book per shop is allowed!
| Line | Text |
|---|---|
| 1 | [BookShop] |
| 2 | |
| 3 | The books name (automatically added after closing the chest with the book), but you can let it empty ;) |
| 4 | price of the book |
OR:
| Line | Text |
|---|---|
| 1 | [BookShop] |
| 2 | |
| 3 | The books name (automatically added after closing the chest with the book), but you can let it empty ;) |
| 4 | price of the book:price of the book if the player has a book and quill in the hand |
To create an AdminShop:
| Line | Text |
|---|---|
| 1 | [BookShop] |
| 2 | AdminShop |
| 3 | The books name (automatically added after closing the chest with the book), but you can let it empty ;) |
| 4 | price of the book |
To create a Newspaper shop:
| Line | Text |
|---|---|
| 1 | [BookShop] |
| 2 | Newspapers |
| 3 | The books name (automatically added after closing the chest with the book), but you can let it empty ;) |
| 4 | price of the newspapers |
With the newspaper shop you are able to sell several books at a time. E.g. a book with rules and a book with a plugin info. If the player hits the sign he receives the two books.
If you don't like the keywords on the sign, you can edit them in the Shopconfig.yml´file!
At the end it should look like this:

Permission nodes
| Action | Permission node |
|---|---|
| Create a shop | BookShop.create |
| Create a shop of an other player | BookShop.create.other |
| Sell books of other players | BookShop.sell.other |
| Create a Adminshop | BookShop.create.admin |
| Use the shop | BookShop.use |
| Destroy own shop | BookShop.create |
| Destroy shop of someone else or AdminShop | BookShop.create.admin |
| Message to admins that someone created a shop | BookShop.admin |
| Command | Permission node | Explanation |
|---|---|---|
| /BookShop setwelcomebook | BookShop.setwelcomebook | Sets a book which has every new player in the inventory |
| /BookShop removewelcomebook | BookShop.removewelcomebook | Unsets a book which has every new player in the inventory |
| /BookShop giveall | BookShop.giveall | Gives a book to every player who joined the server before |
| /BookShop give | BookShop.give | Gives a book to a player |
| /BookShop backupbook | BookShop.backupbook | Backups a book |
| /BookShop loadbook | BookShop.loadbook | Loads a book |
| /BookShop reload | BookShop.reload | Reloads the plugin |
| /BookShop debugfile | BookShop.debugfile | Turn the debugfile on and off |
| /BookShop internet | BookShop.internet | Turns the internet access on and off |
| /BookShop version | BookShop.version | Shows the current version of BookShop |
| /BookShop update | BookShop.admin | Updates the plugin to the latest vesrsion on dev.bukkit.org |
| /BookShop deletedebug | BookShop.admin | Deletes the debugfile to give you free space on the hdd |
| /BookShop log | BookShop.admin | Returns the current size of the debugfile |
| /BookShop toggle | BookShop.admin | Turns BookShop immediately off |
| /BookShop language <language> | BookShop.admin | Select the ingame language (by default english) |
| /BookShop help | BookShop.help | Returns all command which the player can execute |
| /BookShop showdebug | BookShop.showdebug | Shows you console messages ingame |
Facts
- Date created
- Aug 05, 2012
- Categories
- Last update
- May 03, 2013
- Development stage
- Release
- Language
- deDE
- enUS
- License
- All Rights Reserved
- Curse link
- BookShop
- Downloads
- 62,375
- Recent files
- R: BookShopversion5.2 for 1.5.2 May 03, 2013
- R: BookShopversion5.1 for 1.5.1 Apr 14, 2013
- R: BookShopversion5.0 for 1.5.1 Mar 30, 2013
- R: BookShopversion4.5 for 1.5.1 Mar 24, 2013
- R: BookShopversion4.4 for 1.5.0 Mar 16, 2013

- Reply
- #206
adenslayer May 16, 2013 at 06:21 UTC - 0 likesI keep getting an error saying Cannot save Shop stats. and the same message about adminshop stats. Is there anyway that I can just disable this feature as I don't even want to use it? http://cl.ly/OztO
- Reply
- #205
ibhh May 15, 2013 at 20:00 UTC - 0 likes@DrinQ: Go
Today I broke my had about how to add the trapped chest feature, but I have no idea. The trapped chests API of Bukkit seems missing, or I didn't find it, so in near future I can't implement this feature. I'm sorry.
- Reply
- #204
DrinQ May 15, 2013 at 16:48 UTC - 0 likes@ibhh: Go
1: Awesome, glad to hear it.
2: Ok, fair enough. I hope you'll reimplement it since it was rather useful. (Maybe add the book summaries, that I suggested some months back, at the same time?)
- Reply
- #203
ibhh May 15, 2013 at 11:30 UTC - 0 likes@DrinQ: Go
Answer to your first question: Thanks for the screen shot, so I get your point. I will implement this feature in an upcoming update.
Answer to your second question: I removed that feature because I removed all Craftbukkit methods, so I had to change the storage system of the books. If I have enough time to reimplement this feature, it will be back soon.
- Reply
- #202
DrinQ May 15, 2013 at 09:57 UTC - 0 likesOk, I have another question:
Why did you remove the "selled" statistic from when you sneak click the sign?
(Also; it should be "sold")
- Reply
- #201
DrinQ May 11, 2013 at 12:38 UTC - 0 likes@ibhh: Go
It would be possible to fit in twice the amount of bookshops in the same space, since you could then alternate between trapped and regular chests.
Like this: https://www.dropbox.com/s/suhcn4fv6uu1zvr/bookshop.png
- Reply
- #200
ibhh May 11, 2013 at 11:43 UTC - 0 likes@DrinQ: Go
Why should I do? What's special about trapped chests?
- Reply
- #199
DrinQ May 11, 2013 at 11:24 UTC - 0 likesAre you working on making this work for trapped chests as well?
- Reply
- #198
ursak Apr 28, 2013 at 21:18 UTC - 0 likes<<reply 1425915>>
The list that show what permission every action need it says
Create a shop - BookShop.create
Destroy own shop - BookShop.create
Create a Adminshop - BookShop.create.admin
Destroy shop of someone else or AdminShop - BookShop.create.admin
I just wondered if Create/destroy has the same permissions cause according to the list they do (Create/destroy shop has both bookshop.create and create/destroy admin shop both has bookshop.create.admin
Is that the correct permissions? Just wondering cause it felt like you could just write it together as 'create/destroy' and save a line each and people like me wouldn't be asking if there's a typo or correct. :)
- Reply
- #197
Arthurdes Apr 19, 2013 at 18:40 UTC - 0 likes@ibhh: Go
thanks a lot : D,It's very sorry,because my englsih is very pool,let you feel plagued is my wrong : (