26 - Smokless Explosions
What steps will reproduce the problem?
1.Setting acb creeper effects true then saving
2.triggering a creeper to cause it to explode
Please attach your config.yml file. Do the names listed under nerfed_worlds exactly match your server's world names?
yes exactly other functions of this plugin still work as well
What is the expected output? What do you see instead?
the puff of smoke the explosion is supposed to create is a minor almost non-existant one as if the effect was turned off
What versions of AntiCreeper and of Bukkit are you using?
AC version 4.2 Bukkit Version1.4.5 R0.2
Do you have an error log of what happened?
No error was logged during the incident
| Name | Description | Size | MD5 |
|---|---|---|---|
| config.yml | My current configurations | 604 B | 0319e18e0bbc... |
| User | When | Change |
|---|---|---|
| filbert66 | Jan 31, 2013 at 03:45 UTC | Changed status from Accepted to Fixed |
| filbert66 | Dec 07, 2012 at 21:35 UTC | Changed status from New to Accepted |
| filbert66 | Dec 07, 2012 at 21:27 UTC | Changed assigned to from Rothens to filbert66 |
| KuraiOokami | Dec 07, 2012 at 07:27 UTC | Added attachment config.yml |
| KuraiOokami | Dec 07, 2012 at 07:26 UTC | Added attachment 2012-12-07_02.17.31.png |
| KuraiOokami | Dec 07, 2012 at 07:25 UTC | Create |
- 4 comments
- 4 comments
Facts
- Last updated
- Jan 31, 2013
- Reported
- Dec 07, 2012
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #4
filbert66 Feb 02, 2013 at 06:01 UTC - 0 likes@KuraiOokami: Go
KuraiOokami, thanks for writing this Ticket. If you would like, you can get an early copy of Anticreeper 4.6 with your requested fix in it from here.
My plugins: Anticreeper, AntiFire, AutoIPBan; Contributor: Silence, Thor
BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb
- Reply
- #3
filbert66 Jan 31, 2013 at 03:44 UTC - 0 likesFigure out a way to do this without having to get into native NMS Java code!
- Reply
- #2
KuraiOokami Dec 08, 2012 at 02:18 UTC - 0 likesnot sure if it would help in the right direction or not but the new gamerule mobGriefing function even when set to false, will still display a full explosion effect.
- Reply
- #1
filbert66 Dec 07, 2012 at 21:34 UTC - 0 likesThis is something I struggled with back from the beginning. I tried to make the smoke effect myself, but the "smoke" effect available is for torches, not explosions. So I am making an explosion of power 0, which means the "force sphere" from the explosion is really small. You still want it big? I'll have to investigate again. Maybe there is something that I can do in the latest versions.