AntiCreeper

12 - TNT not setting off other TNT

How would I set my config up so all explosions can do it start TNT chains but not damage land etc.
This is my current config, it can only destroy TNT but I want it to set off TNT but the TNT just disappears.

nerf_creeper:
  damageblocks: true
  depth: 0   #that is, everywhere
#  yield:  not set; defaults to system default
  blocklist:  46
  entitydamage: true
  effects: true
  whitelist: true
nerf_tnt:
  damageblocks: true
  depth: 0   #that is, everywhere
#  yield:  not set; defaults to system default
  blocklist:  46
  entitydamage: true
  effects: true
  whitelist: true
User When Change
filbert66 Apr 06, 2012 at 04:52 UTC Changed status from Accepted to Fixed
filbert66 Apr 06, 2012 at 00:24 UTC

Created ticket based on a comment

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  • 1 comment
  • Avatar of filbert66 filbert66 Apr 06, 2012 at 01:36 UTC - 0 likes

    This big only occurs when nerf_tnt.blocklist is set to impact TNT and nerf_tnt.damageblocks=true, or if same is set on nerf_creeper (i.e. creeper explosions should be triggering TNT chains).

    Last edited Apr 06, 2012 by filbert66

    My plugins: Anticreeper, AntiFire, AutoIPBan; Contributor: Silence, Thor

    BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb

  • 1 comment

Facts

Last updated
Apr 06, 2012
Reported
Apr 06, 2012
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees