AntiCreeper

Planned Features

Update Plans

This is where I post things I might add, things I might change. If you want or don't one of the things I mention, make a comment below!

Planned features:

  1. Make nerf_tnt.ticks effective for all TNT, not merely for chained TNT when a blocklist is defined.
    • Bukkit just added an event when TNT is triggered. Will implement when it makes it into a build
    • See Bukkit-#770 and Bukkit-#1559
  2. API to allow other plugins to detect if AntiCreeper is configured to nerf an explosion.

Possible features:

  1. Separate config for exploding minecarts from standalone TNT?
  2. Worth it to separate nerf controls for wither skulls from fireballs?
  3. World-specific configurations, so you could nerf one thing in one world but not in the other. This would of necessity make configuration more complex.

Implemented features

Support for unknown explosion sources, typically from other plugins.

Ability to reverse the logic of .depth

Support for 1.5, TNT minecarts.

Add option for adding velocity to exploded blocks.

Add nerf_*.power to modify explosion powers. Charged creepers will still be 2x.

Add ability to avoid bed explosions in the nether. Unclear at this point if I can nerf to the same level as other explosions.

Ability to nerf fire starting, fire spreading, and block fire damage.

  • Implemented this in a new plugin, AntiFire

Blacklist of blocks applicable to fireballs

Add control for lightning damage

Nerfing for new Witherboss explosions from flying skulls.

Console commands to print config, and set some configs

Command to set nerf_endermen.block(lift|place)ok.

Command to revert config back to what is saved?

Nerf Wither boss ability to "walk through walls", in addition to existing spawn explosion nerfing Ticket 24]

Package release as a .jar and make sample config separate?

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  • 5 comments
  • Avatar of filbert66 filbert66 Nov 15, 2012 at 07:07 UTC - 0 likes

    @Kisurahara: Go

    New! AntiCreeper 4.0 now offers in-game commands. You'd can use either of these commands:

    /ac yield 100 // sets all yields to 100//
    /acs creeper yield 100 // sets only creeper yield //
    

    First sets all yields to 100. Second only sets creeper yield. If you like it, use

    /ac save
    

    to save to your config.yml permanently. Done!

    My plugins: Anticreeper, AntiFire, AutoIPBan; Contributor: Silence, Thor

    BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb

  • Avatar of filbert66 filbert66 Nov 10, 2012 at 01:11 UTC - 0 likes

    @Kisurahara: Go

    Understand the trouble with configs. See the Generous Creepers example here for how to set up 100% drops from explosions. You'd need to duplicate the yield statement for each explosion type you desire to affect.

  • Avatar of Kisurahara Kisurahara Oct 30, 2012 at 22:43 UTC - 0 likes

    I would love commands! Configurations have always confused me and commands would give me more confidence that I haven't set it up horribly wrong :( I mainly want this so that 100% of blocks are dropped from the explosion

  • Avatar of filbert66 filbert66 Sep 10, 2012 at 16:23 UTC - 0 likes

    @pimsserver: Go

    For that, there was another plugin, CreeperHeal. Doing automatic rebuild takes a lot more resources since you have to remember the location and type of every block. I don't plan to include in AntiCreeper because I want to keep it lean. If you don't want block damage you could just configure AntiCreeper that way and still damage players/entities.

  • Avatar of pimsserver pimsserver Sep 04, 2012 at 16:43 UTC - 0 likes

    Will you add automatic rebuilding of the terrain?

  • 5 comments

Facts

Date created
Mar 16, 2012
Last updated
May 06, 2013

Author