AntiCreeper
- Tired of rebuilding every building in your server, because those green things ruin them all the time?
- Tired of filling in all the explosion-created holes? Wish you could tell people to do it themselves?
- And also you hate the mods which make the creepers just walk around without doing anything to the players?
- Do you have a nether paradise? Do you hate the fireball spitting ghasts or players exploding beds?
- Too much grief with TNT?
- Those missing or randomly placed blocks from endermen triggering your OCD?
- Having fun with fireballs but don't like the fire? Or want creepers to burn stuff too?
- That huge hole left by Wither boss got you down?
- AntiCreeper config.yml too confusing for you?
- Want to spawn an Enderdragon but don't like the wholesale destruction?
If You say yes to just one of the questions, then this plugin is for You!
This plugin by Filbert66, though its roots come from @Rothens.
Features
- Cancels creeper environment-destroying behavior.
- or optionally allows it but can leave 100% of destroyed blocks, allowing easy rebuilding.
- and/or configure a height below which it is allowed, or alternatively above which it is allowed.
- and/or define a list of blocks that are (the only/NOT) affected
- and optionally disable sound & smoke or player damage, if you really want to
- and selectively configure which entities receive damage or not.
- Cancels TNT, Fireballs, Wither explosions, NEW unknown explosions (from other plugins) with all of same options as for creepers, above
- note that fire charges and wither skulls are classes of fireballs, so fireball settings apply to them
- But can damage the players in all cases! (you can now control this, too)
- Cancel various enderman behaviors, including block pickups, or just put-downs.
- with configurable white/blacklist!
- cancel damage caused by lightning (for you spell-makers out there).
- disable Wither & Ender Dragon moving through and damaging blocks
- both support configurable blocklists
- Detailed configuration now available!
- Kind of multi-world support; the same configuration applies to all listed worlds.
- In-game commands to query, set, and save configuration items
- allows testing config changes without making them permanent
- save configs to disk without every manually editing config.yml.
- disable exploding beds in the nether
- Override explosion power to strengthen/weaken each explosion type
- Option to throw destroyed blocks a distance based on distance from explosion center. Kinda fun, but can lag on chained TNT.
Configuration Description & Hints
Please READ THIS FIRST before you post here with problems. click above link to view page
Still Not Working for you?
Most common error is misspelling your world name. Log into your world and execute these commands in game:
ac world ac world on ac save
First tells you if you had it on in that world. Second activates it, just to make sure. Third saves it so it sticks.
Commands and Permissions
Details about in-game commands and associated permissions are found here.
Statistics
Since 4.8 the plugin now sends statistics to mcstats.org. These are completely anonymous and help me as a plugin developer know how the plugin is being used. You can view the same data by clicking below. If you want to turn it off, simply edit plugins/PluginMetrics/config.yml and change opt-out: false to true
Planned Features
Click here to have input into what I should do next.
Any donations are welcome and will inspire more features. :)
Facts
- Date created
- Aug 28, 2011
- Categories
- Last update
- May 06, 2013
- Development stage
- Release
- License
- All Rights Reserved
- Curse link
- AntiCreeper
- Downloads
- 294,928
- Recent files
- R: AntiCreeper 4.10 for CB 1.5.2-R0.1 May 06, 2013
- R: AntiCreeper 4.9 for CB 1.5.1-R0.1 Apr 15, 2013
- R: AntiCreeper 4.8 for 1.5.0 Mar 28, 2013
- R: AntiCreeper 4.7 for CB 1.4.7-R1.0 Feb 06, 2013
- R: AntiCreeper 4.6.1 for CB 1.4.7-R1.0 Feb 06, 2013

- Reply
- #157
filbert66 May 04, 2013 at 19:18 UTC - 0 likesFYI, version 4.9 works with Bukkit 1.5.2 no problem.
Version 4.10 adds nerfing for undefined explosion types.
My plugins: Anticreeper, AntiFire, AutoIPBan; Contributor: Silence, Thor
BFAK:67982,3d6540176e18ca75f0a204a87213d75a51e4b745f16c619b8fcef59ccfeab5cb
- Reply
- #156
filbert66 Apr 19, 2013 at 04:50 UTC - 0 likes@CoolScrawl: Go
True, but not as flexible. Nor does gamerule mobGriefing affect lightning at all. Near as I can tell, it is equivalent to the following AntiCreeper configuration:
- Reply
- #155
filbert66 Apr 19, 2013 at 04:41 UTC - 0 likes@BiweGas: Go
Can be done already. See the examples here, particularly the last. If you still can't figure it out, it could be what I show below, but remember that everything under entitydamage is an entity. Default, if it doesn't match any of the others, is "item":
nerf_creeper: explodeblocks: true blocklist: 38 entitydamage: toplayer: true tomob: true todrops: false topainting: false toitem: falseIf you want more refined control than that, let me know by filing a Ticket for your request
- Reply
- #154
BiweGas Apr 18, 2013 at 16:02 UTC - 0 likesplease make that creeper cant destroy entity(for example: item frame, boat and etc.)
- Reply
- #153
CoolScrawl Apr 18, 2013 at 14:52 UTC - 0 likesYou can just do /gamerule mobGriefing false.
- Reply
- #152
filbert66 Apr 17, 2013 at 06:24 UTC - 0 likes@Vanfulpen14: Go
I'm sorry to hear it didn't work for you. If you would offer some more details, I could help you. It would be best if you filled out a Ticket with all your details.
- Reply
- #151
Vanfulpen14 Apr 17, 2013 at 01:19 UTC - 0 likesThanks for this plugin not working! My server was just girefed by creepers! Can't really do much now except ban people who did it! great server plugin!
- Reply
- #150
filbert66 Apr 15, 2013 at 03:51 UTC - 0 likes@n00bsaus: Go
Done. New version 4.9 approved with ability to reverse .depth behavior.
- Reply
- #148
n00bsaus Apr 11, 2013 at 04:55 UTC - 0 likesSo I have a situation where, due to special circumstances in involving Mini-games, I want TNT to break blocks ABOVE a certain height, and have blocks be protected from TNT below that certain height-essentially the exact opposite of what this plugin does currently. Though I seem to recall getting that effect from earlier versions of this plugin, though not how I may have accomplished that. Is there a way to accomplish this at present?
- Reply
- #147
filbert66 Apr 02, 2013 at 19:37 UTC - 0 likes@o0AzzA0o: Go
I think so. You are using the plugin ModDamage, right?
Added your suggestion to Planned Features page.