TNT Bug! Needs to be fix! #112


  • New
  • Defect
Open
Assigned to _ForgeUser7052630
  • _ForgeUser12738555 created this issue Dec 2, 2013

    Using the latest product for 1.6.4, I have no bug errors, ut it seems that TNT is not working on the zombies, I am not sure if its my configurations but all I added for the node zombie_Health_multi = 5.00. I am sure its a bugg from the plugin because TNT does not do damage even if I use Crackshot plugin to shoot the side where the mobs are at. Another, reason I know its a bug on your part is due to the mobs i spawned and using Crackshot, they still do damage exactly configured by the problem, thus killing the mob.
    What I want added is to add TNT to the node that does natural damage to the mob. This includes, explosion multiplier damage enabled and if you can add a node that makes zombies move faster or to put there body one block lower so they look like crawlers if they get hit by explosion if this possible.
    Thank you for your time! I know you are busy, but please fix the as soon as possible! If possible to update to 1.7.

    Please provide any additional information below.
    All updated to latest 1.6.4:

    Crackshot
    CreeperHeal
    Zombiesurvival

  • _ForgeUser12738555 added the tags New Defect Dec 2, 2013

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