BETA 1.5

Details

  • Filename
    zombiesurvival-1.0-SNAPSHOT.jar
  • Uploaded by
  • Uploaded
    Jul 17, 2012
  • Size
    40.53 KB
  • Downloads
    831
  • MD5
    c80270252a3ead583906b8b19e7dc89f

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

Fixed Bugs

  • /help overiding other help commands (changed to /zshelp)
  • /whisper not sending message
  • /join not displaying correct message if player left game
  • Death notifier removed due to lag (will be fixed for BETA 1.6 and re-added)
  • Less memory usage per player (reduced by roughly 25% per game)
  • Less CPU usage per zombie (reduced by roughly 25% per game)

Added Features

  • Multiple Games per map (define game limits with /zsa-lobby <NAME> <MAX ZOMBIES> <MAX PLAYERS> <MAX WAVES>)
  • Automation now includes /vote (displays available options)
  • Difficulty Multiplier (increments zombie health to wave count)
  • Customize Zombie Drops (add items to config)
  • Zombie Drop Chance (adjust Chance in config)
  • Damage Multiplier (increments zombie damage dealt to player to wave count)
  • Economy Link (uses vault)
    • Set death tax (percentage of bank)
    • Adds money to player's bank upon kill (customize amount in config)
  • Resetter Enhancements (some physics get reset, pistons DO NOT reset)
  • Infectious Water/Cob web (can be turned on/off in config deals 1 heart ever second player is in block)
  • /join displays list of games (when not automated)
  • Lightning Strike on start of game (define location with /zsa-lightning <NAME>)
  • Netherrack Fire Blocks every 10th Game (define blocks with /zsa-fire <NAME>)
  • Fully Functional Automation (provides 2 maps of all existing maps to be voted for, MUST have atleast 2 maps)
  • Version Checking (Prints to console and OPS on join)

No Permissions
Java 7 (Java 6 users will NEED to update)