BETA 1.5
Details
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Filenamezombiesurvival-1.0-SNAPSHOT.jar
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Uploaded by
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UploadedJul 17, 2012
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Size40.53 KB
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Downloads831
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MD5c80270252a3ead583906b8b19e7dc89f
Supported Bukkit Versions
- CB 1.2.5-R4.0
Changelog
Fixed Bugs
- /help overiding other help commands (changed to /zshelp)
- /whisper not sending message
- /join not displaying correct message if player left game
- Death notifier removed due to lag (will be fixed for BETA 1.6 and re-added)
- Less memory usage per player (reduced by roughly 25% per game)
- Less CPU usage per zombie (reduced by roughly 25% per game)
Added Features
- Multiple Games per map (define game limits with /zsa-lobby <NAME> <MAX ZOMBIES> <MAX PLAYERS> <MAX WAVES>)
- Automation now includes /vote (displays available options)
- Difficulty Multiplier (increments zombie health to wave count)
- Customize Zombie Drops (add items to config)
- Zombie Drop Chance (adjust Chance in config)
- Damage Multiplier (increments zombie damage dealt to player to wave count)
- Economy Link (uses vault)
- Set death tax (percentage of bank)
- Adds money to player's bank upon kill (customize amount in config)
- Resetter Enhancements (some physics get reset, pistons DO NOT reset)
- Infectious Water/Cob web (can be turned on/off in config deals 1 heart ever second player is in block)
- /join displays list of games (when not automated)
- Lightning Strike on start of game (define location with /zsa-lightning <NAME>)
- Netherrack Fire Blocks every 10th Game (define blocks with /zsa-fire <NAME>)
- Fully Functional Automation (provides 2 maps of all existing maps to be voted for, MUST have atleast 2 maps)
- Version Checking (Prints to console and OPS on join)
No Permissions
Java 7 (Java 6 users will NEED to update)