v1.5.1

Details

  • Filename
    xTeam.jar
  • Uploaded by
  • Uploaded
    Apr 15, 2012
  • Size
    49.16 KB
  • Downloads
    1,319
  • MD5
    80ea958442b754f7294b8bd8462975f3

Supported Bukkit Versions

  • CB 1.2.5-R1.0

Changelog

Beta v1.5.1

  • ADDED - '/xteam' and '/xt' aliases for alternate command use (to avoid plugin conflicts)
  • ADDED - '/team create' hidden command (works but doesn't show up when player types '/team' to avoid confusion)
  • FIXED - minor bugs in playerlistener for per-world support
  • FIXED - bug in '/team tele' with nearest player being the target player
  • CHANGED - "enabledworlds" in configuration to "disabledworlds" so that by default all worlds are enabled

Beta v1.5.0

  • COMPILED - with 1.2.5-R1.0
  • ADDED - option for default teams now to teleport to headquarters upon joining the game (configurable)
  • ADDED - delay to '/team return' like other teleportation methods
  • ADDED - PvP 'last attacked' option so players can't teleport within specified time after being attacked (configurable)
  • ADDED - option for per-world xTeam support (configurable)
  • FIXED - '/team return' message displaying without 'xteam.telereturn' permission
  • FIXED - a null exception with wolves that have no owner

Beta v1.4.4

  • ADDED - a small feature to change the color for teammate health to green (when it's >=75%) in '/team info', red otherwise
  • ADDED - some commands for use in console: - '/team info [Player/Team]' - '/team list' - '/team set [Player] [Team]' - '/team setleader [Team] [Player]' - '/team teleallhq'
  • FIXED - errors with '/team remove' and other admin commands that would prevent the admin from performing the action if the target player was not online

Beta v1.4.3

  • ADDED - a configuration option for players to spawn at headquarters by default (set to false to turn off)

Beta v1.4.2

  • FIXED - null pointer exception error associated with '/team teleallhq' command

Beta v1.4.1

  • ADDED - a team admin command for '/team teleallhq'

Beta v1.4.0

  • ADDED - configuration option for standard teams (e.g. defaultteams=red,green,blue) default is nothing
  • ADDED - configuration option for joining a random default team
  • ADDED - configuration option for balancing teams on upon randomly joining them
  • ADDED - configuration option for allowing the players to ONLY join default teams
  • ADDED - '/team admin' for showing admin specific commands (doesn't show up in the standard command list)
  • ADDED - '/team set [player] [team]' for admin to set team (set team to 'none' for removing player from team)
  • ADDED - '/team sethq [teamname]' for admin to set hq for a specific team
  • ADDED - xteam.leave permisison node
  • FIXED - a null out of bounds error with the '/team join' command
  • FIXED - bugs with event handlers

Beta v1.3.0

  • ADDED - /team list function to show all team on the server and xteam.list permission node
  • ADDED - showing list of offline players in /team info [playername]
  • ADDED - /team info [teamname] in addition to /team info [playername] (playername takes precedence over teamname)
  • ADDED - password length requirement (greater than 3)
  • ADDED - show team leader in /team info [teamname] command
  • ADDED - /team HQ [teamname] for admins/ops to teleport to other team headquarters and xteamadmin.hq permission node for it
  • ADDED - /team setleader [teamname] [player] for admins/ops to change the team leader of a specific team and xteamadmin.setleader permission node
  • FIXED - nothing appearing in chat if you leave team with chat status enabled
  • FIXED - so that only team admins can say the password in chat (players cannot accidently say password in chat)
  • FIXED - /team info [playername] works for offline players
  • FIXED - other minor bug fixes

Beta v1.2.1

  • COMPILED - with 1.2.3_R0.1
  • ADDED - 'xteam.*' permission node for bPermissions users (PermissionsEx and PermissionsBukkit users can still use it)
  • ADDED - a check for cancelled event before code execution in many event handling sections
  • FIXED - a minor bug which repeated console team messages
  • FIXED - general code cleaning

Beta v1.2.0

  • FIXED - major bug that did not register events properly (outdated code)
  • ADDED - logging for team chat in console
  • ADDED - function to censor noobish players from saying their team password in chat (can still say in team chat)
  • FIXED - other minor bugs

Beta v1.1.1

  • FIXED - issue with spoutcraft feature causing an internal error and not letting players teleport when there are nearby enemies

Beta v1.1

  • INCLUDED - support for any permissions that uses the standard bukkit SuperPerms

Beta v1.0

  • Initial Release