Details
Changelog
- added seed argument to /gworld create
- added /gate reload
- added /gate move
- added /gate info
- added /gate list
- added /gate listnear
- added /gworld listplayers
- [B]added permissions for gates (XcraftGate.use.<gateName>)[/B]
- worlds with active players cannot be deleted anymore
- /gworld info now shows the environment
- improved world detection
- probably fixed ConcurrentModificationExceptions
- probably fixed off-gate spawning (corresponding gates have to be recreated)
- fixed animals always despawning on server reload/restart
- another workaround for the PLAYER_MOVE event location bug (fixes players getting stuck when reaching the border)
- fixed /gate warp triggering the target gate