Details
Supported Bukkit Versions
Changelog
- Performance improvements:
- Gets the players GeoIP location in onPlayerJoin() instead of onBukkitExecute() and stores it in a HashMap.
- The stuff in onBukkitExecute() only gets executed if needed (player without the permissions node entered/exited the game).
- onHTTPDExecute() just returns a cached string instead of calling locations.toString() if the cache isn't empty (if it fills it).
- Fixed the permissions node for offline players.