VariableTriggers v1.0.7

Details

  • Filename
    VariableTriggers.jar
  • Uploaded by
  • Uploaded
    Jun 13, 2012
  • Size
    67.86 KB
  • Downloads
    457
  • MD5
    475579e58650140d25b6280d9fed1900

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

v1.0.7

  • Added Comments
    • Start your line with//
    • - '// This is a comment line and will be ignored.'
  • Added <issprinting> PlaceHolder. Will replace with boolean true or false depending on if the triggering player is sprinting at the moment the trigger was triggered.
  • Added <health> Placeholder. Will replace with an integer of the triggering players health at the moment the trigger was triggered
  • Added New Feature Functional Place Holders These work just like normal placeholders except some may take an argument and the replacement is done at the time in the script that the Functional Place Holder is interpreted.
    • <haspermission:argument> Replace argument with a permission node as in some.node
    • <haspotioneffect:argument> Replace argument with the name of a Potion Effect
    • <currentloc:> No argument
    • <random0to:argument> Replace argument with an integer number
    • <random1to:argument> Replace argument with an integer number
    • <health:> No argument
    • <issneaking:> No argument
    • <issprinting:> No argument

v1.0.6

  • Fixed @SETSTR bug.
  • Fixed issue of the first time you run VariableTriggers and reload server before first auto save. This was causing the loss of trigger data.
  • Fixed @TOGGLEBLOCK to work with $obj.var for location
    • Usage: @TOGGLEBLOCK [itemID] [location]
  • Added the ability to use decimal with @PAUSE and @COOLDOWN
    • @PAUSE 2.5 - will pause f0r 2 1/2 seconds
    • @PAUSE 0.1 - will pause for 1 tenth of a second
  • Added @GETENTITYCOUNT [OBJECTVARIABLE] [ENTITY] [RADIUS]
    • OBJECTVARIABLE - An $object.variable to save the count in
    • ENTITY - The entity you want to get the count of ZOMBIE, CREEPER, COW, PLAYER and so on...
    • RADIUS - The radius in blocks from the triggering player to check
    • Usage: @GETENTITYCOUNT $<this>.count ZOMBIE 10
    • This checks for ZOMBIE's in a 10 block radius of the triggering player and saves the the number of zombies found on the trigger object in a variable named count.
  • Fixed a few other minor bugs .

v1.0.5

  • Added @CMDCON command to scripting - This is in responce to a request about PEX. This will execute a command as if it were type at the server consol.
  • Added MaxBackups option to config.yml - This sets the maximum number of backup files per data type stored in the backup folder.
  • Fixed @POOF, @SMOKE, @FLAMES, @SOUND to work with location variable set with /vtrigger setloc

v1.0.4

  • Added /vtrigger setloc - This will allow the creation of an $Object.Variable that stores the current position and orientation. Can then be used in script as a location as in @TP $loc.warp2 or @ENTITY ZOMBIE 3 $Castle.loc1
  • Added /vtwalkview and /vtclickview - This will allow you to view the script on an existing trigger.
  • Fixed a couple minor permission issues

v1.0.3

  • Fixed some syntax errors

v1.0.2

  • New Release