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What steps will reproduce the problem?1. I followed the 'Install' tutorial exactly2. The arena/game is fine, and3. SG Highway has no errors, but after playing Breeze Island 2 and game ends, server times out
What is the expected output? What do you see instead?Player should be teleported back to spawn after Breeze Island 2
What version of the product are you using?0.1.3
Do you have an error log of what happened?http://pastebin.com/wTPmb3SZ
Please provide any additional information below.The main problem appears to be with blocks, so I checked my blocks.yml through a YAML parser, and it is valid YAMLEverytime this happens, I have to start over, and it works for some time, and then bugs again. This time, only map Breeze Island 2 is bugging after game ends
26.02 16:12:20 [Server] INFO [16:12:20 ERROR]: me.maker56.survivalgames.listener.LoggingListener.onFromToEvent(LoggingListener.java:37)26.02 16:12:20 [Server] INFO [16:12:20 ERROR]: me.maker56.survivalgames.listener.LoggingListener.addBlock(LoggingListener.java:125)26.02 16:12:20 [Server] INFO [16:12:20 ERROR]: me.maker56.survivalgames.SurvivalGames.saveBlocks(SurvivalGames.java:84)
It appears the problem is with regening the map Maybe you could do it so that it does less chunks per second?
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