TurtleZombies
Over 2000 downloads! Cheers!
Description:
Ever wanted to have the players work together in a life-or-death situation (not in real-life, but in Minecraft, silly!)? Well, with TurtleZombies, that dream is now a reality! You can start a zombie apocalypse right on your server! Everybody starts out as a survivor and everything is normal until a server admin decides to turn a player of his or her choosing into a zombie! That player can then infect others by killing them and it starts a chain-reaction. Players can also be infected by normal zombies and zombie pigmen! Best of all, you can start over whenever you want! You can grant players immunity, turn them into flesh-eating freaks (zombies), or just turn them back into survivors.
Command Usage:
The only commands you'll need are:
- /makeImmune {player} [player2] [player3] ...
- /makeZombie {player} [player2] [player3] ...
- /makeSurvivor {player} [player2] [player3] ...
- /startApocalypse
- /killAll {s, z, or i} The definitions of the commands should be easy to guess, but just in case, /makeImmune {player} grants a player, or players, immunity from infection. The player can still be killed, though. /makeZombie {player} turns a player, or players, into a zombie, /makeSurvivor {player} turns a player, or players, back into a survivor, and /startApocalypse spawns x (9 by default) amount of zombies around all online players on the enabled worlds.
Permissions:
All of the commands have their own permissions. They are:
- turtlezombies.*
- turtlezombies.giveImmunity
- turtlezombies.makeZombie
- turtlezombies.makeSurvivor
- turtlezombies.startApocalypse
- turtlezombies.killAll
Usage:
Either wait for a player to become infected or infect them with /makeZombie {player}! Then watch the apocalypse begin!
In the config.yml, put the worlds you want TurtleZombies to be enabled on. The default worlds are 'world' and 'world_nether'.
Requirements:
This plugin, as of V4.1.0, requires the DisguiseCraft plugin. The DisguiseCraft API is used to disguise infected players as zombies.
Versions:
- TurtleZombies 4.1.0 adds support for Bukkit 1.8.3. Also, ProtocolLib is no longer required to be installed for TurtleZombies to work.
- TurtleZombies V4.0.0 adds support for CB 1.7.9-R0.1. It also removes the /makeAllZombies, /makeAllSurvivors, and /makeAllImmune commands. Instead of these, you can use /makeZombie [player1] [player2] ..., /makeSurvivor [player1] [player2] ..., and /makeImmune [player1] [player2] .... It also begins to utilize the DisguiseCraft API to make infected players appear as zombies. Do note that it REQUIRES DisguiseCraft and ProtocolLib be installed on your server, else it will fail to load.
- TurtleZombiesV3.0 makes it so zombies spawn 4 blocks away from the player when the command /startApocalypse is executed. Zombies and other infected players can no longer attack other infected players and no longer burn in the daylight. Those can be edited in the config.yml. The command /killAll was added and can be used like: /killAll z, /killAll zombies, /killAll s, /killAll survivors, /killAll i, and /killAll immune. The permission turtlezombies.killAll was also added.
- TurtleZombiesV2.0: Adds the /startApocalypse, /makeAllZombies, /makeAllSurvivors, and /makeAllImmune commands. Also adds the turtlezombies.changeAll and turtlezombies.startApocalypse permissions.
- TurtleZombiesV1.0: Adds the /makeZombie, /makeSurvivor, and /makeImmune commands. Also makes player able to be infected by non-player zombies and zombie pigmen. Players can also be infected by other players who are already infected.
How To Contact:
The best way to contact me is on Twitter. My username is @_redusk. You could also leave a P.M. or comment!
Donations:
If you feel TurtleZombies has improved your server to the extent you would like to donate, feel free to do so!
Can you make this on a specific world? and is it automatic?
@alexiiop
Nah! i would want it a zombie with no name tag, because i want the player to look like one of the horde of zombies ^^
can u make it so that the infected players look like zombies with a name tag of there name eg.
alexiiop
Zombie Pic Here
@hidenoriyoshi
I'll see if the developer of Disguise-Craft will let me implement it into TurtleZombies. Thanks for the idea!
To Make This Plugin Better, all you have to do is make this plugin use the diguise-craft plugin to make infected players change skin into zombie skin.
Good Idea huh?![just like the Zombie Apocolypse Plugin(Outdated already)]
Please Like my coment so that the manager/author can see this!
@Darkweaver66
I am not sure when the next update will be. I've added most, if not all of the recommend features, but I want something a bit more special to be in this update.
hey :) been playing about with the current update and alls still working well. found that coupling it with the Teams options already in Minecraft (using command blocks to makeZombie and set to the "infected" team with green names whenever any player hits 0 health for any reason) works REALLY well and stops players suiciding to avoid joining the zombies, making games much more tense
whens the next update planned for anywho?
@nbvtd
Soon to come. Sorry!
Do the infected players wear zombie heads when zombied yet? Or is that soon to come
@Darkweaver66
That's true... I could see if I could make armor equiping/un-equiping not available.
Well you said about wearing a block, what about putting a Zombie or skeleton skull over the head (or equipping it of course, just thinking having it placed instead would stop zombies "cheating" by unequipping it)
Should be a nice update with plenty of features :) damn you work/update fast!
Zombies can now run slowly and cannot open chests! Any more suggestions?
@Darkweaver66
Done.
@RavenWT
Sorry, but I don't think I can change a player's skin. I could make them wear a block or head on their head, but that's the best I can do.
another thought, could you disable zombie players from opening chests in the config??
Hi ! Very nice plugin :) could you add zombie skin to infected players too? It could be really fun! Player hidden in zombie pack :)
Thx :)=
@Darkweaver66
I like that plan! I shall implement those for version 4.0!
having tested the new version on my server I haven't seen any problems yet, and loved when I found the commands work through the command block (I've set it up so a random player is the 1st zombie every round) the lack of zombies-hurting-zombies is brilliant, as is the Walking Dead-style daywalking zombies.
had another idea that would be amazing if implemented though, what about if you could choose in the config to disable item pickup for players with zombie-status? also if possible reduce their stamina to minimal so zombies can't run (but maybe lock it there so they don't starve either). it saves zombies looting the dead players or for a zombie to start quickly murdering the remaining living using swords, etc
@D3C0D3R
Should I make the commands limited to the world(s) as well, or not?
TurtleZombiesV3.0 was approved and is now ready for download!