TSGMod 0.6.12

Details

  • Filename
    TSGMod_0.6.12.jar
  • Uploaded by
  • Uploaded
    Jul 5, 2012
  • Size
    150.13 KB
  • Downloads
    363
  • MD5
    b119914d61e1c280f3070555564c84c3

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

0.1alpha1: Initial Release
0.2alpha1: Fixed world generation issues and replaced code that caused server crashes
0.3alpha1: General Bug Fixes, began work on the GameMaker, added direction indicator to proximity chat, fixed boundries
0.3alpha2: Fixed join event bug
0.3alpha3: Fixed some command bugs
0.3alpha4: Fixed error on player join
1.0Beta1: Added many new features, including the GameMaker
1.0Beta3: Fixed several bugs causing crashes when player leaves a game
2.0Beta1: Bug fixes for days! No longer crashes server when deleting a world you're in, added landmines for thirty seconds around the spawn circle
2.0Beta2: Bug fixes, fixed some world generation issues, fixed some non-standard syntax in the plugin.yml
2.0Beta3: Fixed issue with YML loading
2.0Beta4: Suppressed false errors
2.0Beta5: Fixed chests being unusable
2.0Beta6: Added "nogen" flag to /tsg announce, added /tsg forcestart, fixed bugs
3.0Beta1: Added winner prizes, configurable (can be turned off)
3.0Beta2: Fixed a couple potential bugs with debug code
3.0Beta3: Much improved command feedback, bug fixes, load/save files (eliminates need for server reload/restart to add prizes)
3.0Beta4: Fixed bug where most commands wouldn't work
3.0Beta5: Fixed bug where game world events wouldn't work properly.
3.0Beta6: Most stable it's ever really been, bug fixes, added /tsg players, added immune period
3.0Beta7: Fixed issue with player spawns
4.0Beta1: Added spectate mode, added auto-restart mode, much more, can't remember now, tutorial coming soon
4.0Beta2: Fixed issue with update code
5.0Beta1: Tons of stuff, check main page.
5.0Beta2: fixed typos
6.0Beta1: Crazy number of bug fixes, and added features