'Effect' sign playing sound with the minecart(s) rather than at the rails #142


  • Defect
  • Accepted
Open
Assigned to lenis0012
  • _ForgeUser11235399 created this issue May 30, 2013

    Hi,
    I have noticed that, when using the 'Effect' sign to produce a sound as the train / cart passes over a rail, the sound is played at the location of the rail, and does not 'move' with the minecart. This is fine for shorter sound effects as the difference will not be noticed but the problem is with longer sounds. An example is on my server where I have a sound effect of a train entering a station (around 10 seconds long). When the train goes over the track, the sound is played at the track above the sign. However, as the train continues past the sign, the sound does not 'move' with the train, and instead continues to play at the track above the sign. Therefore only if you stand at one end of the station you hear the sound effect.
    I was wondering if it would be possible to have it so that the sound moves with the train rather than continuing to play from a fixed location, although I don't know how difficult this will be to code.
    Thanks :-)

  • _ForgeUser11235399 added the tags New Defect May 30, 2013
  • _ForgeUser7105870 posted a comment Jul 3, 2013

    Afraid that it's not possible to make sounds move, it's a client limitation. Once something like that is possible I'll consider adding that.

  • _ForgeUser7105870 removed a tag New Jul 5, 2013
  • _ForgeUser7105870 added a tag Accepted Jul 5, 2013

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