TotalQuest
The only full blown quest framework!
TotalQuest is a framework to create and manage quests on your server. It's modular and (after it's finished) open for developers to expand as much as they want.
Some things to expect:
- Quest interaction goes through the map (id 0)
- Multiple active quests support
- Different kind of rewards (modular, developers can create their own rewards! For example:)
- Items
- Economy money
- Permissions
- Different kind of quests (modular, developers can create their own objectives! For example:)
- Go to location x,y,z
- Kill x mobs
- Gather x items
- Optional requirements for starting a quest (modular, developers can create their own requirements! For example:)
- Have more than 5 hearts of health
- Completed other quest first
- Activate events after or during a quest (modular, developers can create their own event types! This goes through the TotalEvent plugin. For example:)
- Spawn mobs
- Spawn items
- Backup/restore piece of the world
- Spawn blocks
- Build structures
WARNING!
TotalQuest is in testing/Beta! Expect bugs! Lots of them!
Test/Beta version
Test version is out! Check the comments for update news. Please subscribe on your top right (if your loged in) and subscribe to "Comment updates"!
Check this page for the latest download links
http://totalpackage.bolusdebeer.nl
There are a few dependencies on other plugin. Check the above page for more information about this.
Permissions
See this page: http://dev.bukkit.org/server-mods/totalquest/pages/permissions/
Commands
See this page: http://dev.bukkit.org/server-mods/totalquest/pages/commands/
Map Controls
I tried and make some instructions on how to use the menus. Check the following page: http://dev.bukkit.org/server-mods/totalquest/pages/map-controls/
Screenshots (old version)
http://dev.bukkit.org/server-mods/totalquest/pages/screenshots/
Videos (new version)
Two videos of my test with TotalQuest, TotalMap and TotalEvents.
On this page there are more videos.
Subscribe
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Donating
I've had a few questions about donating. I've thought about this a lot and I stand by my opinion that you shouldn't donate if you haven't even got anything yet. That's why I thought about a new system. If you want to donate you can by clicking on the donate button on the top right of this page. But what are the benefits of donating? If I get a few donations I will try and take some vacation days and work non-stop on TotalQuest. Also if you want you can get early builds of TotalQuest.
Metrics
All the Total plugins use a service called Metrics by Hidendra. This will send anonymous data about the usage of this plugin to a website so we developers can monitor how much our plugins are being used. To opt out of this or if you want more information about this please visit: https:github.com/Hidendra/metrics.griefcraft.com/tree/master/Bukkit
I used to be extremely active in this plugin but, i kinda stopped using it and now im lost. Where is the download if any?
Oh that's right, thank you.
But it was also because of the letters with accents, because I'm French, in the file quests.yml accents are changed into another letter bizard that make the quests does not work.
@Cowboydu80
Hello, may have only a delivery quest in the log, then it works.
Hello, I have a big problem with the delivery quests
"23:31:51 [WARNING][TotalQuest] onPlayerDropItemEvent: itemType = BONE dropped IRON_INGOT
23:31:52 [WARNING][TotalQuest] onPlayerDropItemEvent: itemType = BONE dropped IRON_INGOT"
I thought it was because many of the different delivery quests accepted but it's not it. Can you help me please
Excuse me I'm a noob, but can you have a list of conditions like ActiveQuest: Deliver: I don't know DeliverObjective's Condition
@Martijnie How do i do that though >.< my config files are blank D:
@Hadersjm
Haha, we had this problem too on our server. Nothing to worry about :)
@Martijnie Oh! Thanks a lot! :D
@Hadersjm
Your config file is wrong. You need to specify that all the modules are installed.
I have a problem. Everything is fine, except the Rewards menu dosent show the list of things, like item/permission etc, just 2 empty brackets D: How do i fix this? I have TQ, TE, TM, and TT Please help D:
EDIT: It does the same with Objectives D:
Ohgod. This. Looks. EPIC Downloading asap
Excuse me I'm a noob, but can you have a list of conditions like ActiveQuest: Deliver: I don't know DeliverObjective's Condition
I think I have a bug,
set up the quest but when I select the NPC on the map tells me that is selected, I give add npc and nothing happens.
what is the problem?
@dadaemon
I get this error when I try to Add an NPC. I create the NPC via Citizens, go to the NPC menu in TQ, right click the NPC, says it selects it, but when I hit Add NPC, this appears in Console:
Pastebin for better format: http://pastebin.com/k5T0XehQ
yes, it is because you have two quests to current delivery
Hey, when I Deliver a Item is this error and it does not work.
[WARNING] [TotalQuest] onPlayerDropItemEvent: itemType = RAW_FISH dropped SPIDER_EYE [WARNING] [TotalQuest] onPlayerDropItemEvent: itemType = RAW_FISH dropped SPIDER_EYE [WARNING] [TotalQuest] onPlayerDropItemEvent: itemType = RAW_FISH dropped SPIDER_EYE
@dadaemon
Support for multiple NPC pages?
For example: The NPC Jim has a quest for the player. The quest is to walk and meet him in the town library. The player arrives and sees Jim (a new copy of Jim). The copy Jim in the library has a separate page with separate text and quests.
@Fabian80645
This is planned
@deleted_8537216
Installation is simple. Place the Total plugins in your plugins folder. Then place the modules in their corresponding folder (shown on the download page.)
For example an objective for TotalQuest goes into the "plugins/TotalQuest/objectives" folder, etc.
Start Bukkit and adjust the config to your liking. (Enable/disable certain modules.)
Make sure you have all dependencies before reporting a bug report please :)
How about an installtion TUT for the beta..?
Hay, can you make a web Gui für creating quests or events?