SurvivalGames 0.5.8.42

Details

  • Filename
    SurvivalGames_0.5.8.42.zip
  • Uploaded by
  • Uploaded
    Jun 6, 2013
  • Size
    844.78 KB
  • Downloads
    204,673
  • MD5
    4f7fe8c73c8bb781b4d4549cdad37ac3

Supported Bukkit Versions

  • CB 1.5.2-R0.1

Changelog

KEY

  • + Added
  • - Removed
  • ^ Changed
  • ! Fixed

TO ADD A LOBBY WALL, SELECT A ROW OF SIGNS AND RUN THE COMMAND /SG ADDWALL <ID> WHERE ID IS THE GAME ID

If you are upgrading PLEASE reset config.yml & messages.yml if they exist!

  • ^ Lobby wall system entirely recoded.
    • ^ Lobby walls are now modular allowing for multiple walls to be set for each arena and for each wall to be seperate from the rest
    • + removed walls will now just remove from config instead of casuing errors
  • + Added Hook system
    • + Allows for the entire plugin to be customized based on variables
    • + Allows for kits / economy support
    • + Allows for sponsor support
  • ^ New permissions system
    • + Default permissions (op, not op based if no permissions plugin found)
  • ^ New help system
    • + Help is separated into sections
  • ^Entire rollback / logging engine recoded.
    • ^No longer allows for sql to be used for logging. Instead periodical saves changes to file incase of crash
    • ^All rollback modes use timeslices
  • + Added Messages.yml
    • + Most ingame messages can be custom defined
    • + Messages use Variables to custom define each messages
    • + Each message has a custom defined prefix
    • + Each message can be enabled or disabled
  • + Added API events
  • + Added per-arena join permissions
  • + Added blocked command whitelist
  • + Added /sg reload command
  • + Auto backup of old configs
  • + Added /sg tp command
  • + Added debug messages
  • + Added optional broadcast messages on game change state
  • ^ Notify user when the lobby spawn isn't set
  • - Removed "SG STOPPED LOBBY WALL FROM UNLOADING" Debug message
  • - Removed SQL Logging (new logging system implemented)
  • !Fixed: Games erroring if bukkit failed to find last damange cause
  • !Fixed: Lighting causing crashes
  • !Fixed: Rollbacks/lighting casuing CocurrentModification Crashes
  • !Fixed: Bad permissions
  • !Fixed: Inventory was not restored correctly when people are in creative mode on a different world

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