New plugin (codename: Super Spleef) coming soon, coded by dev Double0negative (Creator of the SurvivalGames plugin) Check out play.mc-sg.org to test the new plugin.
Vitaminous
Odd, never had those types of problems (oddities with games and perms) in the previous version though it may be due to them using an older code base.
@beechboy2000, will ask the folks that helped make the arenas if they are ok with releasing them. No eta though, none are on the same scale as that demo vid but we've liked them.
Perhaps enable a subforum for sharing vids and schematics?
1.2.1 w/ Bukkit B2036, which you don't technically support (lol R4) but w/e.
We're dropping the plugin altogether due to absurd ram usage during use (you should see the leakage it generates) and various other bugs, like games starting on their own with a single player on, kinda trapping him altogether (we put the warps in lava because spleef without consequences is shit spleef, same goes for the leave because you can leave in the middle of a game - and if I wouldn't give that permission people would be stuck in the arena.
Schematics could be useful. Skitscape's being an arena hog for the ones he uses on his server (for a good reason though :P) so possibly, take a couple screenshots and post a link.
Thank you jebus for continuing this spleef plugin.
Can't wait to install then run more tourneys when it's available in 1.2.
Was meaning to ask if schematics of arena's would be useful but it was put on hiatus, now will ask you guys if you'd like them.
OK, I just asked MaxKalus, the creator of Simple Spleef, to link to this project instead of my old. If you aren't aware, he would be very happy with a backlink to his project if you'd be willing to do that.
I actually did... You're just using an outdated version of the source code where I still was too dumb to realize this simple mistake. I noticed that instantly when I saw that the package's name was still shadowmax507. :D
We're using git and Google Code, so hopefully we shouldn't have to worry about backups.
I'm having fun continuing the plugin.
The only thing that angers me is that you used unspecified Sets and HashMaps. You actually created Sets, then casted elements to Strings... WHY? Is a Set<String> so hard to use? XD
Really though, thanks for the framework for the plugin. SkitScape knows from experience that my first attempt at a Spleef plugin was terrifying... at least now we have a framework to build off of.
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@Kombains
Ohh! haha thanks man.
@beechboy2000
1.2.1 w/ Bukkit B2036, which you don't technically support (lol R4) but w/e.
We're dropping the plugin altogether due to absurd ram usage during use (you should see the leakage it generates) and various other bugs, like games starting on their own with a single player on, kinda trapping him altogether (we put the warps in lava because spleef without consequences is shit spleef, same goes for the leave because you can leave in the middle of a game - and if I wouldn't give that permission people would be stuck in the arena.
does this plugin have the ability to remove inventory then restore it at the end of a match
@Vitaminous
No, changing max players to 2 will not auto-start it. And giving them the permission should work, what version are you using?
@domingo15
Yes. If not, what will be the point of <gameid>? Then you would use default.
Do this support multiple arenas?
So uh...
The whole point of spleef plugins to me is I don't have to babysit players.
I have a spleef arena in which an unlimited amount of participants can play.
However, they still need me or another admin to start the game.
I gave them the spleefultimate.mod.start permission, but alas, they still can't start it on their own.
Would limiting the # of players to two participants cause the matches to autostart?
And am I missing something with regards to the permissions?
Is it possible to import the original SpleefExtreme Arenas so i don`t have to build them again ? Just renaming the folder maybe ?
Thats already on my list of goals.
@Aro_c
Schematics could be useful. Skitscape's being an arena hog for the ones he uses on his server (for a good reason though :P) so possibly, take a couple screenshots and post a link.
About to release a new build!! Contains a little bug fixing, a new config and mysql coding, and a good base for a leaderboard system. Thx syntax!!
More sign commands. Ill look into it.
Anyways: A brand new update will be coming out soon with new permission organisation. And some other stuff I forgot about XD.
You should add more sign commands like... [Spleef] Spectator so people can easily access them and for Leaving too.
Absolutely :)
OK, I just asked MaxKalus, the creator of Simple Spleef, to link to this project instead of my old. If you aren't aware, he would be very happy with a backlink to his project if you'd be willing to do that.
@SyntaxBlitz
I actually did... You're just using an outdated version of the source code where I still was too dumb to realize this simple mistake. I noticed that instantly when I saw that the package's name was still shadowmax507. :D
Have fun!
@Meduax
We're using git and Google Code, so hopefully we shouldn't have to worry about backups. I'm having fun continuing the plugin.
The only thing that angers me is that you used unspecified Sets and HashMaps. You actually created Sets, then casted elements to Strings... WHY? Is a Set<String> so hard to use? XD
Really though, thanks for the framework for the plugin. SkitScape knows from experience that my first attempt at a Spleef plugin was terrifying... at least now we have a framework to build off of.