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What steps will reproduce the problem?1. Have a player be spectated2. Spectated player shoots an arrow pointing about 45 degrees downward3.
What is the expected output? What do you see instead?Expected is the arrow shoots and lands on the ground. Instead arrow damages spectated player
What version of the product are you using?v1.9.2 and previous versions
Do you have an error log of what happened?There is no error in the console.
Please provide any additional information below.- If pvp is set to false in the world, the arrow has no effect.- I'm using pex permissions. I've attempted negating all damage(-modifyworld.damage.*) from both the spectator and spectated player with pvp true and the arrow damages the spectated player regardless. No message in pex debug.- Love your plugin. I'm using it for ultra hardcore tournaments where there is no health regen and this is turning into a problem. Thanks!
I thought I had fixed this in the latest version, but I guess a bukkit update must have broken it. I'll try testing it and see what I can do!
Awesome! Thanks for looking. I was browsing your code and it almost seems like the spectating player needs to be moved behind the spectated player based off the pointed direction. But I may not know what i'm talking about even. lol Jack
@Jackalmen: Go
Well, the way I tried fixing it was to teleport the arrow slightly in front of the player when they shot it. It was working perfectly, but in 1.3 it got completely broken, and it hasn't worked 100% since...
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