SpawnerGUI
SpawnerGUI will open a GUI upon right clicking a spawner if the player has the correct permission. The GUI offers you the ability to change the spawner type just by clicking on one of the spawner eggs.
Features
- Right clicking a spawner will open a clean GUI.
- If enabled, players can protect spawners from being edited by anyone else but them.
- Sneaking will prevent the GUI from opening. (Reversible)
- Uses the default Minecraft click sound when selecting an option.
- Permissions & (optional) economy support. (Economy requires Vault)
- WorldGuard support.
- Comes with a simple and easy configuration file.
IGNOREIGNORE
Permission | Description |
---|---|
spawnergui.open | Will open the GUI upon right clicking a spawner. |
spawnergui.edit.<mob name> | Allows you to change the spawned type to what specified. |
spawnergui.edit.* | Allows you to change the spawned type to any type. |
spawnergui.eco.bypass.<mob name> | Bypass the costs for the specified type. |
spawnergui.eco.bypass.* | Bypass the costs for all types. |
spawnergui.command.reload | Access to the /spawnergui command. |
Video, v1.9 (Thanks to GriffinGaming360)
Showcase (v1.6): https://www.youtube.com/watch?v=k-e0pO023os
Spanish Tutorial: http://www.youtube.com/watch?v=xLPRkqH-Rmw&
French Tutorial: http://www.youtube.com/watch?v=vU_CJI0HUJg
Portuguese Tutorial: https://www.youtube.com/watch?v=vRBtg46RRLk
Github: https://github.com/mrmag518/SpawnerGUI
SpawnerGUI does not require Spout or anything similar, it runs purely on Bukkit!
Update - Release 1.9.5
Version 1.9.5 is currently waiting for approval. For any bugs or issues, please submit a ticket.
+ = Added feature
- = Removed Feature
^ = Change
! = Bug fix
Hello. I'm Assist, and I am the new maintainer of this project. A new update will be out soon, fixing a couple bugs and updating the plugin to latest craftbukkit build!
@Ian0526
@piter909
@adimarco
These will be fixed in the upcoming update.
Hey mrmag518 , I have presented your plugin would be happy who would you leave me a subscription in exchange, so there.
Clicking twice on the spawner make you free to take all eggs.
Sometimes, when there are a lot of spawners in your server the plugins stop works. Or, better say that the plugin don't change the monster properly. If you reload the plugin you are able to change 1 spawner. After you have to reload again the plugin.
dude update this plz i really want to use this
Can I use this on cb1.7.2-r0.3?
looks Like a fun Plugin. Dose your Plugin Support Zombie/Skeleton Horse's?
I made a video of this plugin is Spanish you could put it on your page? https://www.youtube.com/watch?v=pgiQnYaWg_Y&list=UU-g-NdWLTcg1ilVeprwM14Q
which version is this cause its not working for me on my bukkit server
Hello. There is a bug. If you will fast click 2 times or more on spawner before the bar will show, you will be able to grab all eggs and head from window. Please.. Fix it.
is it possible to limit the time of use of the spawner. EX: if a player use a gui, he can only use this spawner one time, any permission for this?
I found a bug. When you open the GUI, take the balance head and instantly close it allows you to keep it. This goes along with Eggs as well!
@TheFunkyGoblin
Don't give them the "spawnergui.edit.<mob name>" permission.
I might make some sort of more easily understandable blacklist in the future thought.
Hello, I love your plugin but I have a problem. I can't figure out how to disable spawners, I'd like to disable giant, wither and enderdragon. I'd really appreciate if you could get back to me on this because it's the only plugin that fits my liking for spawners.
@Gaurav1234
I'll look into it immediately. Thanks for the report.
Edit: Next version will have an "egg guardian" addition which will search and remove any spawner eggs coming from a GUI. So if a player manages to somehow find a way to take eggs out of the GUI, the eggs will be instantly removed from the inventory anyway.
For some reason it's allowing people to take eggs out of the GUI (only eggs of mobs they don't have access to)
@OldPrelude
It should be, I can't think of any reasons for it not to be.
Its not compatable with silk spawners?
@Vegedus
I'm pretty sure that you can't. The bug works somewhat like this: When you first open a GUI, and close it, the plugin still believes that the GUI is open for the specific spawner you initially used. No matter what spawner you open, the plugin takes it as you are modifiying the first spawner, however, there are certain data that is deleted upon closing the first GUI. That data includes the spawner object, which is the most essential object used. If that object is null, it takes it as that the block is air, and prevents you from editing it.
I'd try my best to notify the admins :)
So I'm also having the "The spawner block is no longer Valid! (air)" bug. Thing is, I'm not an administrator on the server, and I'm not sure I can catch their ear to update the mod. Is there a way to avoid the bug? To NOT reproduce it :D?