Composite of circles not working #2


  • New
  • Defect
Open
Assigned to _ForgeUser9107489
  • _ForgeUser6890638 created this issue Jun 27, 2013

    What steps will reproduce the problem?

    Using config:

    timerTicks: 5
    knockback: 3
    whooshEffect: true
    borders:
      world:
        ==: open
    
    flatland:
      ==: composite
      borders:
        -
          ==: circle
          xCenter: 0
          zCenter: 0
          radius: 20
        -
          ==: circle
          xCenter: 0
          zCenter: 20
          radius: 20
    

    What is the expected output? What do you see instead?

    Only the first circle appears to be loaded. In this image, the inner ring is the location of the 'wooshes' with all 20's above set to 10, the outer 4 are the 'wooshes' with the above config. One of those 4 should be another 20 blocks out if the second circle were in effect.

    What version of the product are you using?

    Version 0.1 with Bukkit 1.5.2

    Do you have an error log of what happened?

    No visible logs

    Please provide any additional information below.

    My goal is to have a series of overlapping circles defining a larger area.

  • _ForgeUser6890638 added the tags New Defect Jun 27, 2013

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